احصائياتى

الردود
4

المشاهدات
186
 
Hawary
.:: عضو نشيط ::.
الإجابات المقدمة: 1

    غير متواجد

المشاركات
37

+التقييم
0.02

تاريخ التسجيل
Oct 2020

الاقامة

نظام التشغيل

رقم العضوية
4547
2020-11-24, 01:51 AM
المشاركة 1
2020-11-24, 01:51 AM
المشاركة 1
افتراضي تمت الإجابة طلب ان بي سي او زيادة في ان بي سي
دلوقتي انا ضيفت ان بي ل اسطف +12 بس ليفل قليل يعني ليفل 15 بس نقصه اسطف الوايند ولكر والثاندر استريك لو حد بس يعرف يكتبلي اكودهم اكون ليه شاكر جدا

ده الان بي سي اللي انا ضيفه
كود بلغة HTML:
                #region StuffBound 
                case 2205584:
                    {
                        switch (npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    dialog.Text("I am the BattleGhost, i can help you to claim Bound Gears if u have?");
                                    dialog.Text("then Pick what Pack you want to Claim, Are You Ready?");
                                    dialog.Option("Ninja Pack.", 1);
                                    dialog.Option("Trojan Pack.", 2);
                                    dialog.Option("Monk Pack.", 3);
                                    dialog.Option("Archer Pack.", 4);
                                    dialog.Option("FireTaoist Pack.", 5);
                                    dialog.Option("WaterTaoist Pack.", 6);
                                    dialog.Option("Warrior Pack.", 7);
                                    dialog.Option("Pirate Pack.", 8);
                                    dialog.Option("LeeLong Pack.", 9);
                                    dialog.Send();
                                    break;
                                }
                            case 1:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this Ninja Pack ?");
                                        dialog.Option("Sure.", 55);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 2:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this Trojan Pack ?");
                                        dialog.Option("Sure.", 15);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 3:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this Monk Pack ?");
                                        dialog.Option("Sure.", 65);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 4:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this Archer Pack ?");
                                        dialog.Option("Sure.", 45);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 5:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this FireTaoist Pack ?");
                                        dialog.Option("Sure.", 145);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 6:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this WaterTaoist Pack ?");
                                        dialog.Option("Sure.", 135);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 7:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this Warrior Pack ?");
                                        dialog.Option("Sure.", 25);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            case 8:
                                {
                                    if (client.Entity.ConquerPoints >= 0)
                                    {
                                        //(720356, 0, 1);//MerryPack  
                                        dialog.Text("are you sure you want this Pirate Pack ?");
                                        dialog.Option("Sure.", 75);
                                        dialog.Option("Wait a minute.", 255);
                                        dialog.Send();
                                    }
                                    else
                                    {
                                        dialog.Text("sorry you dont have Placesin your Bag.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #region BoundItems Trojan 
                            case 15:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 117009;//Earrings  
                                    uint itemid7 = 130009;//Armor  
                                    uint itemid8 = 480019;//Club  
                                    uint itemid9 = 410019;//Blade  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Trojan Pack Have Fun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems Warrior 
                            case 25:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 117009;//Earrings  
                                    uint itemid7 = 131009;//Armor  
                                    uint itemid8 = 480019;//Club  
                                    uint itemid9 = 900009;//Shield  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Warrior Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems Archer 
                            case 45:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 117009;//Earrings  
                                    uint itemid7 = 133009;//Armor  
                                    uint itemid8 = 500009;//Bow  
                                                          //uint itemid9 = 900009;//Shield  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Archer Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems Ninja 
                            case 55:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 117009;//Earrings  
                                    uint itemid7 = 135009;//Armor  
                                    uint itemid8 = 601019;//Katana  
                                    uint itemid9 = 601019;//Katana  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Ninja Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems Monk 
                            case 65:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 117009;//Earrings  
                                    uint itemid7 = 136009;//Armor  
                                    uint itemid8 = 610019;//Katana  
                                    uint itemid9 = 610019;//Katana  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Monk Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems WaterTaoist 
                            case 135:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 114009;//Cap  
                                    uint itemid7 = 134009;//Armor  
                                    uint itemid8 = 560019;//Spear  
                                    uint itemid9 = 421009;//BackSword  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained WaterTaoist Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems FireTaoist 
                            case 145:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 121029;//Bag  
                                    uint itemid5 = 152019;//Bracelet  
                                    uint itemid6 = 114009;//Cap  
                                    uint itemid7 = 134009;//Armor  
                                    uint itemid8 = 560019;//Spear  
                                    uint itemid9 = 421009;//BackSword  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained FireTaoist Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems Pirate 
                            case 75:
                                {
                                    uint itemid = 202009;//Tower  
                                    uint itemid2 = 201009;//Fan  
                                    uint itemid3 = 160019;//Boot  
                                    uint itemid4 = 120029;//Necklace  
                                    uint itemid5 = 150019;//Ring  
                                    uint itemid6 = 117009;//Earrings  
                                    uint itemid7 = 139009;//Armor  
                                    uint itemid8 = 611019;//Rapier  
                                    uint itemid9 = 612019;//Pistol  
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Pirate Pack HaveFun in Classic-Co?");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have Placesin your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                            #endregion
                            #region BoundItems Lee-Long 
                            case 9:
                                {
                                    uint itemid = 202009;//Tower 
                                    uint itemid2 = 201009;//Fan 
                                    uint itemid3 = 160019;//Boot 
                                    uint itemid4 = 120029;//Necklace 
                                    uint itemid5 = 150019;//Ring 
                                    uint itemid6 = 148009;//Lee-Long-Head 
                                    uint itemid7 = 138009;//Lee-Long-Armor 
                                    uint itemid8 = 617029;//Lee-Long-Weapon 
                                    uint itemid9 = 617029;//Lee-Long-Weapon 
                                    uint itemid10 = 204009;//wing 
                                    if (client.Inventory.Count <= 30)
                                    {
                                        if (client.Entity.ConquerPoints >= 0)
                                        {
                                            ConquerItem item2 = new ConquerItem(true);
                                            item2.ID = itemid2;
                                            item2.Color = Rayzo.Game.Enums.Color.White;
                                            item2.Bound = true;
                                            item2.Plus = 12;
                                            item2.Durability = item2.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            client.Inventory.Add(item2, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item3 = new ConquerItem(true);
                                            item3.ID = itemid3;
                                            item3.Color = Rayzo.Game.Enums.Color.White;
                                            item3.Bound = true;
                                            item3.Plus = 12;
                                            item3.Durability = item3.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            client.Inventory.Add(item3, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item4 = new ConquerItem(true);
                                            item4.ID = itemid4;
                                            item4.Color = Rayzo.Game.Enums.Color.White;
                                            item4.Bound = true;
                                            item4.Plus = 12;
                                            item4.Durability = item4.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            client.Inventory.Add(item4, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item5 = new ConquerItem(true);
                                            item5.ID = itemid5;
                                            item5.Color = Rayzo.Game.Enums.Color.White;
                                            item5.Bound = true;
                                            item5.Plus = 12;
                                            item5.Durability = item5.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            client.Inventory.Add(item5, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item6 = new ConquerItem(true);
                                            item6.ID = itemid6;
                                            item6.Color = Rayzo.Game.Enums.Color.White;
                                            item6.Bound = true;
                                            item6.Plus = 12;
                                            item6.Durability = item6.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            client.Inventory.Add(item6, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item7 = new ConquerItem(true);
                                            item7.ID = itemid7;
                                            item7.Color = Rayzo.Game.Enums.Color.White;
                                            item7.Bound = true;
                                            item7.Plus = 12;
                                            item7.Durability = item7.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            client.Inventory.Add(item7, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item8 = new ConquerItem(true);
                                            item8.ID = itemid8;
                                            item8.Color = Rayzo.Game.Enums.Color.White;
                                            item8.Bound = true;
                                            item8.Plus = 12;
                                            item8.Durability = item8.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            client.Inventory.Add(item8, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item9 = new ConquerItem(true);
                                            item9.ID = itemid9;
                                            item9.Color = Rayzo.Game.Enums.Color.White;
                                            item9.Bound = true;
                                            item9.Plus = 12;
                                            item9.Durability = item9.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            client.Inventory.Add(item9, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item10 = new ConquerItem(true);
                                            item10.ID = itemid10;
                                            item10.Color = Rayzo.Game.Enums.Color.White;
                                            item10.Bound = true;
                                            item10.Plus = 12;
                                            item10.Durability = item10.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid10].Durability;
                                            client.Inventory.Add(item10, Rayzo.Game.Enums.ItemUse.CreateAndAdd);
                                            ConquerItem item = new ConquerItem(true);
                                            item.ID = itemid;
                                            item.Color = Rayzo.Game.Enums.Color.White;
                                            item.Bound = true;
                                            item.Plus = 12;
                                            item.Durability = item.MaximDurability = Rayzo.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (client.Inventory.Add(item, Rayzo.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                client.Inventory.Remove(720356, 1);
                                                Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "you have obtained Lee-Long Pack HaveFun in Server");
                                                npc.OptionID = 255;
                                                client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                dialog.Text("You need atleast one free slot in your inventory.");
                                                dialog.Option("Alright.", 255);
                                                dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            dialog.Text("sorry you dont have MerryPack in your Bag .");
                                            dialog.Option("Alright.", 255);
                                            dialog.Send();
                                        }
                                    }
                                    else
                                    {
                                        dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                        dialog.Option("Alright.", 255);
                                        dialog.Send();
                                    }
                                    break;
                                }
                                #endregion
                        }
                        break;
                    }
                #endregion


أفضل جواب - كتبه Hazem
اتفضل ممكن الموضوع ده يساعدك
https://code.vpscairo.com/showthread.php?t=261
قديم 2020-11-26, 10:24 PM
المشاركة 2
Mr~Rayzo
::. المدير العام ::.
الإجابات المقدمة: 174
  • غير متواجد
افتراضي رد: طلب ان بي سي او زيادة في ان بي سي
من غير ما نكتبلك فى رح ازاى تكتب بنفسك فى قسم التطوير

قديم 2020-12-20, 05:54 PM
المشاركة 3
Hawary
.:: عضو نشيط ::.
الإجابات المقدمة: 1
  • غير متواجد
افتراضي رد: طلب ان بي سي او زيادة في ان بي سي
من غير ما نكتبلك فى رح ازاى تكتب بنفسك فى قسم التطوير
مش فاهم قصدك يا ريزو

قديم 2020-12-22, 12:58 PM
المشاركة 4
Mr~Rayzo
::. المدير العام ::.
الإجابات المقدمة: 174
  • غير متواجد
افتراضي رد: طلب ان بي سي او زيادة في ان بي سي
معلش الكيبورد بيعلق فى الحروف .. فى دوره تكويد الانبسى فى قسم التطوير راع عليها وانت هتعرف تعمل اى ان بى سى

قديم 2020-12-27, 09:46 AM
المشاركة 5
Hazem
.:: المدير العام::.
الإجابات المقدمة: 181
  • غير متواجد
افتراضي رد: طلب ان بي سي او زيادة في ان بي سي
اتفضل ممكن الموضوع ده يساعدك
https://code.vpscairo.com/showthread.php?t=261


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المواضيع المتشابهه للموضوع: طلب ان بي سي او زيادة في ان بي سي
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جعل الكأس او الدراجون صول مثلا يدي بتل باور زيادة ( سورس مسج ) masterhero مشكلات السيرفيرات كونكر الشخصيه 8 2020-09-29 07:59 PM


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