احصائياتى

الردود
0

المشاهدات
836
 
Hazem
.:: المدير العام::.

    غير متواجد

المشاركات
2,306

+التقييم
0.84

تاريخ التسجيل
Apr 2019

الاقامة
Egypt

نظام التشغيل
windows 7

رقم العضوية
1
2019-04-19, 10:00 PM
المشاركة 1
2019-04-19, 10:00 PM
المشاركة 1
افتراضي وحوش كبيره بتوقع صول

خلي الوحوش الكبيره توقع صول الي انت عايزه
أولا خش ع MonsterTable.cs
هتلاقى طبعا كل الوحوش اللى مكتوبين فالموضوع فوق فالمونستر تابل
أنت هتمسحهم وهتضيف دول

كود:
#region NemesisTyrant Boss 
            
if (Owner.Name == "NemesisTyrant") 
            { 
                
killer.ConquerPoints += 500000; 
                
byte times = (byte)Kernel.Random.Next(1, 3); 
                
byte ref_times = (byte)Kernel.Random.Next(1, 6); 
                for (
byte i = 0; i < times; i++) 
                { 
                    
uint Uid = 0; 
                    
byte type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020;  
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
killer.Owner.Inventory.Add(Uid, 0, 1); 
                        
killer.SubClasses.StudyPoints += 50000; 
                        
Conquer_Online_Server.Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.GamePool); 
                        return; 
                    } 
                } 
            } 
            
#endregion  
            #region All Boss Drop Soul Ph7 
            // By HaMaDa ShaDow [ TorNaDo-Team ] 
            #region FuriousFlameDevastator 
            
if (Name == "FuriousFlameDevastator") 
            { 
                
killer.ConquerPoints += 500000; 
                
byte times = (byte)Kernel.Random.Next(1, 3); 
                
byte ref_times = (byte)Kernel.Random.Next(1, 6); 
                for (
byte i = 0; i < times; i++) 
                { 
                    
uint Uid = 0; 
                    
byte type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
killer.Owner.Inventory.Add(Uid, 0, 1); 
                        
killer.SubClasses.StudyPoints += 50000; 
                        
Conquer_Online_Server.Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.GamePool); 
                        return; 
                    } 
                } 
            } 
            
#endregion  
            #region GhostReaver 
            
if (Name == "GhostReaver") 
            { 
                
killer.ConquerPoints += 500000; 
                
byte times = (byte)Kernel.Random.Next(1, 3); 
                
byte ref_times = (byte)Kernel.Random.Next(1, 6); 
                for (
byte i = 0; i < times; i++) 
                { 
                    
uint Uid = 0; 
                    
byte type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
killer.Owner.Inventory.Add(Uid, 0, 1); 
                        
killer.SubClasses.StudyPoints += 50000; 
                        
Conquer_Online_Server.Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.GamePool); 
                        return; 
                    } 
                } 
            } 
            
#endregion  
            #region FuriousDevil 
            
if (Name == "FuriousDevil") 
            { 
                
killer.ConquerPoints += 500000; 
                
byte times = (byte)Kernel.Random.Next(1, 3); 
                
byte ref_times = (byte)Kernel.Random.Next(1, 6); 
                for (
byte i = 0; i < times; i++) 
                { 
                    
uint Uid = 0; 
                    
byte type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
killer.Owner.Inventory.Add(Uid, 0, 1); 
                        
killer.SubClasses.StudyPoints += 50000; 
                        
Conquer_Online_Server.Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.GamePool); 
                        return; 
                    } 
                } 
            } 
            
#endregion  
            #region FlameDevastator 
            
if (Name == "FlameDevastator") 
            { 
                
killer.ConquerPoints += 500000; 
                
byte times = (byte)Kernel.Random.Next(1, 3); 
                
byte ref_times = (byte)Kernel.Random.Next(1, 6); 
                for (
byte i = 0; i < times; i++) 
                { 
                    
uint Uid = 0; 
                    
byte type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
killer.Owner.Inventory.Add(Uid, 0, 1); 
                        
killer.SubClasses.StudyPoints += 50000; 
                        
Conquer_Online_Server.Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.GamePool); 
                        return; 
                    } 
                } 
            } 
            
#endregion  
            #region NaughtyMonkeyy 
            
if (Name == "NaughtyMonkeyy") 
            { 
                
killer.ConquerPoints += 500000; 
                
byte times = (byte)Kernel.Random.Next(1, 3); 
                
byte ref_times = (byte)Kernel.Random.Next(1, 6); 
                for (
byte i = 0; i < times; i++) 
                { 
                    
uint Uid = 0; 
                    
byte type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
killer.Owner.Inventory.Add(Uid, 0, 1); 
                        
killer.SubClasses.StudyPoints += 50000; 
                        
Conquer_Online_Server.Kernel.SendWorldMessage(new Conquer_Online_Server.Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + "!", System.Drawing.Color.White, 2011), Program.GamePool); 
                        return; 
                    } 
                } 
            } 
            
#endregion  
            #endregion 
            #region Snow Banchee 
            
if (Name == "SnowBanshee") 
            { 
                
uint Uid = 0; 
                
byte type = 30; 
                
killer.ConquerPoints += 500000; 
                for (
int i = 0; i < 1; i++) 
                { 
                    
type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020;  
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
ushort X = Owner.X, Y = Owner.Y; 
                        
Game.Map Map = Kernel.Maps[Owner.MapID]; 
                        
//if (Map.SelectCoordonates(ref X, ref Y)) 
                        
{ 
                            
//Kernel.Spawn = false; 
                            
killer.Owner.Inventory.Add(Uid, 0, 1); 
                            
Kernel.SendWorldMessage(new Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + " and " + rates.SnowBanshe + " CPS!", System.Drawing.Color.White, Message.Center), Program.GamePool); 
                            
killer.ConquerPoints += rates.SnowBanshe; 
                            
Network.GamePackets._String str = new _String(true); 
                            
str.UID = killer.UID; 
                            
str.TextsCount = 1; 
                            
str.Type = _String.Effect; 
                            
str.Texts.Add("cortege"); 
                            
killer.Owner.SendScreen(str, true); 
                            
// return; 
                        
} 
                    } 
                } 
            } 
            
#endregion             
            #region TeratoDragon 
            
if (Name == "TeratoDragon") 
            { 
                
uint Uid = 0; 
                
byte type = 30; 
                
killer.ConquerPoints += 500000; 
                for (
int i = 0; i < 1; i++) 
                { 
                    
type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
ushort X = Owner.X, Y = Owner.Y; 
                        
Game.Map Map = Kernel.Maps[Owner.MapID]; 
                        
//if (Map.SelectCoordonates(ref X, ref Y)) 
                        
{ 
                            
//Kernel.Spawn = false; 
                            
killer.Owner.Inventory.Add(Uid, 0, 1); 
                            
Kernel.SendWorldMessage(new Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + " and " + rates.SnowBanshe + " CPS!", System.Drawing.Color.White, Message.Center), Program.GamePool); 
                            
killer.ConquerPoints += rates.SnowBanshe; 
                            
Network.GamePackets._String str = new _String(true); 
                            
str.UID = killer.UID; 
                            
str.TextsCount = 1; 
                            
str.Type = _String.Effect; 
                            
str.Texts.Add("cortege"); 
                            
killer.Owner.SendScreen(str, true); 
                            
// return; 
                        
} 
                    } 
                } 
            } 
            
#endregion             
            #region SnowDemon 
            
if (Name == "SnowDemon") 
            { 
                
uint Uid = 0; 
                
byte type = 30; 
                for (
int i = 0; i < 1; i++) 
                { 
                    
type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
ushort X = Owner.X, Y = Owner.Y; 
                        
Game.Map Map = Kernel.Maps[Owner.MapID]; 
                        if (
Map.SelectCoordonates(ref X, ref Y)) 
                        { 
                            
killer.Owner.Inventory.Add(Uid, 0, 1); 
                            
Kernel.Spawn4 = false; 
                            
Kernel.SendWorldMessage(new Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + " and " + rates.TeratoDragon + " CPS!", System.Drawing.Color.White, Message.Center), Program.GamePool); 
                            
killer.ConquerPoints += rates.TeratoDragon; 
                            
Network.GamePackets._String str = new _String(true); 
                            
str.UID = killer.UID; 
                            
str.TextsCount = 1; 
                            
str.Type = _String.Effect; 
                            
str.Texts.Add("cortege"); 
                            
killer.Owner.SendScreen(str, true); 
                            
// return; 
                        
} 
                    } 
                } 
            } 
            
#endregion 
            #region ThirillingSpook 
            
if (Name == "ThrillingSpook") 
            { 
                
uint Uid = 0; 
                
byte type = 30; 
                for (
int i = 0; i < 1; i++) 
                { 
                    
type = (byte)Kernel.Random.Next(1, 29); 
                    switch (
type) 
                    { 
                        case 
1: 
                            
Uid = 824020; 
                            break; 

                        case 
2: 
                            
Uid = 824019; 
                            break; 

                        case 
3: 
                            
Uid = 824018; 
                            break; 

                        case 
4: 
                            
Uid = 823060; 
                            break; 

                        case 
5: 
                            
Uid = 823061; 
                            break; 

                        case 
6: 
                            
Uid = 823061; 
                            break; 

                        case 
7: 
                            
Uid = 823060; 
                            break; 

                        case 
8: 
                            
Uid = 823059; 
                            break; 

                        case 
9: 
                            
Uid = 823058; 
                            break; 

                        case 
10: 
                            
Uid = 822072; 
                            break; 

                        case 
11: 
                            
Uid = 822071; 
                            break; 

                        case 
12: 
                            
Uid = 821034; 
                            break; 

                        case 
13: 
                            
Uid = 821033; 
                            break; 

                        case 
14: 
                            
Uid = 820076; 
                            break; 

                        case 
15: 
                            
Uid = 820075; 
                            break; 

                        case 
16: 
                            
Uid = 820074; 
                            break; 

                        case 
17: 
                            
Uid = 820073; 
                            break; 

                        case 
18: 
                            
Uid = 800917; 
                            break; 

                        case 
19: 
                            
Uid = 800811; 
                            break; 

                        case 
20: 
                            
Uid = 800810; 
                            break; 
                        case 
21: 
                            
Uid = 800725; 
                            break; 
                        case 
22: 
                            
Uid = 800618; 
                            break; 
                        case 
23: 
                            
Uid = 800522; 
                            break; 
                        case 
24: 
                            
Uid = 800422; 
                            break; 
                        case 
25: 
                            
Uid = 800255; 
                            break; 
                        case 
26: 
                            
Uid = 800255; 
                            break; 
                        case 
27: 
                            
Uid = 800142; 
                            break; 
                        case 
28: 
                            
Uid = 800111; 
                            break; 
                        case 
29: 
                            
Uid = 800020; 
                            break; 

                    } 

                    if (
Uid != 0) 
                    { 
                        
ushort X = Owner.X, Y = Owner.Y; 
                        
Game.Map Map = Kernel.Maps[Owner.MapID]; 
                        if (
Map.SelectCoordonates(ref X, ref Y)) 
                        { 
                            
Kernel.Spawn3 = false; 
                            
killer.Owner.Inventory.Add(Uid, 0, 1); 
                            
Kernel.SendWorldMessage(new Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[Uid].Name + " and " + rates.ThrillingSpook + " CPS!", System.Drawing.Color.White, Message.Center), Program.GamePool); 
                            
killer.ConquerPoints +=  250000; 
                            
Network.GamePackets._String str = new _String(true); 
                            
str.UID = killer.UID; 
                            
str.TextsCount = 1; 
                            
str.Type = _String.Effect; 
                            
str.Texts.Add("cortege"); 
                            
killer.Owner.SendScreen(str, true); 
                            
// return; 
                        
} 
                    } 
                } 
            } 
            
#endregion 

كدة ضفنا الوحوش نفسها
طبعا الوحوش دي منضافة اصلا فالنافى كات في مونستور اينفو وكدة
واللى مش ضافهم يخش ع موضوع تايجر - دراجون
ويضيف الأكواد بتاعت النافى كات بس
..
خش علىHandle.cs
ضيف دة

كود:
#region NemesisTyrant 
                    
if (attacker.Name == "NemesisTyrant" || attacker.Name == "SnowDemon" || attacker.Name == "NaughtyMonkeyy" || attacker.Name == "FlameDevastator" || attacker.Name == "FuriousDevastato" || attacker.Name == "AwakeDevastator" || attacker.Name == "FuriousDevil" || attacker.Name == "FuriousFlameDevastator" || attacker.Name == "GhostReaver" || attacker.Name == "FuriousDevil") 
                    { 

                        
uint rand = (uint)Conquer_Online_Server.Kernel.Random.Next(1, 4); 
                        switch (
rand) 
                        { 
                            case 
1: 
                                
attacker.MonsterInfo.SpellID = 10001; 
                                break; 
                            case 
2: 
                                
attacker.MonsterInfo.SpellID = 30010; 
                                break; 
                            case 
3: 
                                
attacker.MonsterInfo.SpellID = 10001; 
                                break; 
                            case 
4: 
                                
attacker.MonsterInfo.SpellID = 30010; 
                                break; 
                        } 
                        if (
Kernel.Rate(5)) 
                        { 
                            
attacker.MonsterInfo.SpellID = 30011; 
                        } 
                        if (
Kernel.Rate(5)) 
                        { 
                            
attacker.MonsterInfo.SpellID = 30012; 
                        } 

                        
#region IceThrom AngerCop 
                        
if (attacker.MonsterInfo.SpellID == 30010 || attacker.MonsterInfo.SpellID == 10001) 
                        { 
                            
uint damage = 0; 
                            
damage += (uint)Kernel.Random.Next(1500, 3000); 
                            if (
attacked.Hitpoints <= damage) 
                            { 
                                
attacked.Die(attacker); 
                            } 
                            else 
                            { 
                                
attacked.Hitpoints -= damage; 
                            } 
                            if (
attacker.Companion) 
                                
attacker.Owner.IncreaseExperience(Math.Min(damage, attacked.Hitpoints), true); 
                            
SpellUse suse = new SpellUse(true); 
                            
suse.Attacker = attacker.UID; 
                            
suse.SpellID = attacker.MonsterInfo.SpellID; 
                            
suse.X = attacked.X; 
                            
suse.Y = attacked.Y; 
                            
suse.AddTarget(attacked.UID, damage, attack); 
                            
attacked.Owner.SendScreen(suse, true); 
                        } 
                        
#endregion 
                        #region Chill 
                        
if (attacker.MonsterInfo.SpellID == 30011) 
                        { 
                            
SpellUse suse = new SpellUse(true); 
                            
attack = new Attack(true); 
                            
attack.Effect1 = Attack.AttackEffects1.None; 
                            
uint damage = 0; 
                            
damage += (uint)Kernel.Random.Next(2700, 5000); 
                            
suse.Effect1 = attack.Effect1; 
                            if (
attacked.Hitpoints <= damage) 
                            { 
                                
attacked.Die(attacker); 
                            } 
                            else 
                            { 
                                
attacked.Hitpoints -= damage; 
                                
attacked.Owner.ChaosStamp = Time32.Now; 
                                
attacked.Owner.Entity.ChaosTime = 5; 
                                var 
upd = new GameCharacterUpdates(true); 
                                
upd.UID = attacked.UID; 
                                
upd.Add(GameCharacterUpdates.Flustered, 0, 5); 
                                
attacked.Owner.SendScreen(upd, true); 
                                
attacked.Owner.Entity.AddFlag(Update.Flags.Confused); 

                            } 
                            if (
attacker.Companion) 
                                
attacker.Owner.IncreaseExperience(Math.Min(damage, attacked.Hitpoints), true); 

                            
suse.Attacker = attacker.UID; 
                            
suse.SpellID = attacker.MonsterInfo.SpellID; 
                            
suse.X = attacked.X; 
                            
suse.Y = attacked.Y; 
                            
suse.AddTarget(attacked.UID, damage, attack); 
                            foreach (var 
obj in attacked.Owner.Screen.Objects) 
                            { 
                                if (
Calculations.InBox(obj.X, obj.Y, attacker.X, attacker.Y, 14)) 
                                { 
                                    if (
obj.MapObjType == MapObjectType.Player) 
                                    { 
                                        if (
obj.Owner.Entity.ContainsFlag(Update.Flags.Dead)) 
                                            continue; 
                                        
attacked = obj as Entity; 
                                        if (
attacked.Hitpoints <= damage) 
                                        { 
                                            
attacked.Die(attacker); 
                                        } 
                                        else 
                                        { 
                                            
attacked.Hitpoints -= damage; 
                                            
attacked.Owner.ChaosStamp = Time32.Now; 
                                            
attacked.Owner.Entity.ChaosTime = 10; 
                                            var 
upd = new GameCharacterUpdates(true); 
                                            
upd.UID = attacked.UID; 
                                            
upd.Add(GameCharacterUpdates.Flustered, 0, 10); 
                                            
attacked.Owner.SendScreen(upd, true); 
                                            
attacked.Owner.Entity.AddFlag(Update.Flags.Confused); 
                                        } 

                                        
suse.AddTarget(attacked.UID, damage, attack); 
                                    } 
                                } 
                            } 
                            
attacked.Owner.SendScreen(suse, true); 
                        } 
                        
#endregion 
                        #region AngerCrop 
                        
if (attacker.MonsterInfo.SpellID == 30012) 
                        { 
                            
SpellUse suse = new SpellUse(true); 
                            
attack = new Attack(true); 
                            
attack.Effect1 = Attack.AttackEffects1.None; 
                            
uint damage = 0; 
                            
damage += (uint)Kernel.Random.Next(2700, 5000); 
                            
suse.Effect1 = attack.Effect1; 
                            if (
attacked.Hitpoints <= damage) 
                            { 
                                
attacked.Die(attacker); 
                            } 
                            else 
                            { 
                                
attacked.Hitpoints -= damage; 
                                
attacked.Owner.Entity.BlockStamp = Time32.Now; 
                                
attacked.Owner.Entity.BlockTime = 5; 
                                
GameCharacterUpdates update = new GameCharacterUpdates(true); 
                                
update.UID = attacked.UID; 
                                
update.Add(GameCharacterUpdates.Freeze, 0, 5); 
                                
attacked.Owner.SendScreen(update, true); 
                                
attacked.AddFlag(Update.Flags.Freeze); 
                            } 
                            if (
attacker.Companion) 
                                
attacker.Owner.IncreaseExperience(Math.Min(damage, attacked.Hitpoints), true); 

                            
suse.Attacker = attacker.UID; 
                            
suse.SpellID = attacker.MonsterInfo.SpellID; 
                            
suse.X = attacked.X; 
                            
suse.Y = attacked.Y; 
                            
suse.AddTarget(attacked.UID, damage, attack); 
                            foreach (var 
obj in attacked.Owner.Screen.Objects) 
                            { 
                                if (
Calculations.InBox(obj.X, obj.Y, attacker.X, attacker.Y, 10)) 
                                { 
                                    if (
obj.MapObjType == MapObjectType.Player) 
                                    { 
                                        if (
obj.Owner.Entity.ContainsFlag(Update.Flags.Dead)) 
                                            continue; 
                                        
attacked = obj as Entity; 
                                        if (
attacked.Hitpoints <= damage) 
                                        { 
                                            
attacked.Die(attacker); 
                                        } 
                                        else 
                                        { 
                                            
attacked.Hitpoints -= damage; 
                                            
attacked.Owner.Entity.BlockStamp = Time32.Now; 
                                            
attacked.Owner.Entity.BlockTime = 5; 
                                            
GameCharacterUpdates update = new GameCharacterUpdates(true); 
                                            
update.UID = attacked.UID; 
                                            
update.Add(GameCharacterUpdates.Freeze, 0, 5); 
                                            
attacked.Owner.SendScreen(update, true); 
                                            
attacked.AddFlag(Update.Flags.Freeze); 
                                        } 

                                        
suse.AddTarget(attacked.UID, damage, attack); 
                                    } 
                                } 
                            } 
                            
attacked.Owner.SendScreen(suse, true); 
                        } 
                        
#endregion 

                    
} 

                    
#endregion 

كدة الوحوش كلها هتضربك وهتأثر فيكـ ب2500 وكدة
..


خش بقى ع الشفرات عشان تطلع الوحوش
أفتح باكت هندلر
PacketHandle.cs
حط دول

كود:
#region All Boss [TeamXor] 
                                // Copyrights To TeamXor .. Mr.Tiger . ShaDow 
                            
case "Tiger1": 
                                { 
                                    
Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); 
                                    
monster.Boss = true; 
                                    
monster.Hitpoints = 50000000; 
                                    
monster.Level = 255; 
                                    
monster.Mesh = 978; 
                                    
monster.Name = "FuriousFlameDevastator"; 
                                    
monster.MaxAttack = 10500; 
                                    
monster.AttackRange = 14; 
                                    
monster.AttackType = 1; 
                                    
monster.AttackSpeed = 1000; 
                                    
monster.ViewRange = 15; 

                                    
monster.MoveSpeed = 500; 
                                    
monster.RunSpeed = 500; 
                                    
monster.MinAttack = 59000; 
                                    
Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); 
                                    
entity.MapObjType = Game.MapObjectType.Monster; 
                                    
entity.MonsterInfo = monster; 
                                    
entity.MonsterInfo.Owner = entity; 
                                    
entity.Name = "FuriousFlameDevastator"; 
                                    
entity.MinAttack = monster.MinAttack; 
                                    
entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; 
                                    
entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; 
                                    
entity.Body = monster.Mesh; 
                                    
entity.Level = monster.Level; 
                                    
entity.Defence = 5000; 
                                    
entity.X = client.Entity.X; 
                                    
entity.Y = client.Entity.Y; 
                                    
entity.UID = 417111; 
                                    
entity.MapID = client.Entity.MapID; 
                                    
entity.SendUpdates = true; 
                                    
client.Map.RemoveEntity(entity); 
                                    
client.Map.AddEntity(entity); 
                                    break; 
                                } 
                            case 
"Tiger2": 
                                { 
                                    
Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); 
                                    
monster.Boss = true; 
                                    
monster.Hitpoints = 50000000; 
                                    
monster.Level = 255; 
                                    
monster.Mesh = 979; 
                                    
monster.Name = "GhostReaver"; 
                                    
monster.MaxAttack = 10500; 
                                    
monster.AttackRange = 14; 
                                    
monster.AttackType = 1; 
                                    
monster.AttackSpeed = 1000; 
                                    
monster.ViewRange = 15; 
                                    
monster.MoveSpeed = 500; 
                                    
monster.RunSpeed = 500; 
                                    
monster.MinAttack = 59000; 
                                    
Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); 
                                    
entity.MapObjType = Game.MapObjectType.Monster; 
                                    
entity.MonsterInfo = monster; 
                                    
entity.MonsterInfo.Owner = entity; 
                                    
entity.Name = "GhostReaver"; 
                                    
entity.MinAttack = monster.MinAttack; 
                                    
entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; 
                                    
entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; 
                                    
entity.Body = monster.Mesh; 
                                    
entity.Level = monster.Level; 
                                    
entity.Defence = 5000; 
                                    
entity.X = client.Entity.X; 
                                    
entity.Y = client.Entity.Y; 
                                    
entity.UID = 417111; 
                                    
entity.MapID = client.Entity.MapID; 
                                    
entity.SendUpdates = true; 
                                    
client.Map.RemoveEntity(entity); 
                                    
client.Map.AddEntity(entity); 
                                    break; 
                                } 
                            case 
"Tiger3": 
                                { 
                                    
Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); 
                                    
monster.Boss = true; 
                                    
monster.Hitpoints = 50000000; 
                                    
monster.Level = 255; 
                                    
monster.Mesh = 976; 
                                    
monster.Name = "FuriousDevil"; 
                                    
monster.MaxAttack = 10500; 
                                    
monster.AttackRange = 14; 
                                    
monster.AttackType = 1; 
                                    
monster.AttackSpeed = 1000; 
                                    
monster.ViewRange = 15; 
                                    
monster.MoveSpeed = 500; 
                                    
monster.RunSpeed = 500; 
                                    
monster.MinAttack = 59000; 
                                    
Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); 
                                    
entity.MapObjType = Game.MapObjectType.Monster; 
                                    
entity.MonsterInfo = monster; 
                                    
entity.MonsterInfo.Owner = entity; 
                                    
entity.Name = "FuriousDevil"; 
                                    
entity.MinAttack = monster.MinAttack; 
                                    
entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; 
                                    
entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; 
                                    
entity.Body = monster.Mesh; 
                                    
entity.Level = monster.Level; 
                                    
entity.Defence = 5000; 
                                    
entity.X = client.Entity.X; 
                                    
entity.Y = client.Entity.Y; 
                                    
entity.UID = 417111; 
                                    
entity.MapID = client.Entity.MapID; 
                                    
entity.SendUpdates = true; 
                                    
client.Map.RemoveEntity(entity); 
                                    
client.Map.AddEntity(entity); 
                                    break; 
                                } 
                            case 
"Tiger4": 
                                { 
                                    
Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); 
                                    
monster.Boss = true; 
                                    
monster.Hitpoints = 50000000; 
                                    
monster.Level = 255; 
                                    
monster.Mesh = 983; 
                                    
monster.Name = "FlameDevastator"; 
                                    
monster.MaxAttack = 10500; 
                                    
monster.AttackRange = 14; 
                                    
monster.AttackType = 1; 
                                    
monster.AttackSpeed = 1000; 
                                    
monster.ViewRange = 15; 
                                    
monster.MoveSpeed = 500; 
                                    
monster.RunSpeed = 500; 
                                    
monster.MinAttack = 59000; 
                                    
Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); 
                                    
entity.MapObjType = Game.MapObjectType.Monster; 
                                    
entity.MonsterInfo = monster; 
                                    
entity.MonsterInfo.Owner = entity; 
                                    
entity.Name = "FuriousFlameDevastator"; 
                                    
entity.MinAttack = monster.MinAttack; 
                                    
entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; 
                                    
entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; 
                                    
entity.Body = monster.Mesh; 
                                    
entity.Level = monster.Level; 
                                    
entity.Defence = 5000; 
                                    
entity.X = client.Entity.X; 
                                    
entity.Y = client.Entity.Y; 
                                    
entity.UID = 417111; 
                                    
entity.MapID = client.Entity.MapID; 
                                    
entity.SendUpdates = true; 
                                    
client.Map.RemoveEntity(entity); 
                                    
client.Map.AddEntity(entity); 
                                    break; 
                                } 
                            case 
"Tiger5": 
                                { 
                                    
Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); 
                                    
monster.Boss = true; 
                                    
monster.Hitpoints = 50000000; 
                                    
monster.Level = 255; 
                                    
monster.Mesh = 977; 
                                    
monster.Name = "NaughtyMonkeyy"; 
                                    
monster.MaxAttack = 10500; 
                                    
monster.AttackRange = 14; 
                                    
monster.AttackType = 1; 
                                    
monster.AttackSpeed = 1000; 
                                    
monster.ViewRange = 15; 
                                    
monster.MoveSpeed = 500; 
                                    
monster.RunSpeed = 500; 
                                    
monster.MinAttack = 59000; 
                                    
Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); 
                                    
entity.MapObjType = Game.MapObjectType.Monster; 
                                    
entity.MonsterInfo = monster; 
                                    
entity.MonsterInfo.Owner = entity; 
                                    
entity.Name = "NaughtyMonkeyy"; 
                                    
entity.MinAttack = monster.MinAttack; 
                                    
entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; 
                                    
entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; 
                                    
entity.Body = monster.Mesh; 
                                    
entity.Level = monster.Level; 
                                    
entity.Defence = 5000; 
                                    
entity.X = client.Entity.X; 
                                    
entity.Y = client.Entity.Y; 
                                    
entity.UID = 417111; 
                                    
entity.MapID = client.Entity.MapID; 
                                    
entity.SendUpdates = true; 
                                    
client.Map.RemoveEntity(entity); 
                                    
client.Map.AddEntity(entity); 
                                    break; 
                                } 
                            case 
"NemesisTyrant": 
                                { 
                                    
Database.MonsterInformation monster = new Conquer_Online_Server.Database.MonsterInformation(); 
                                    
monster.Boss = true; 
                                    
monster.Hitpoints = 90000000; 
                                    
monster.Level = 140; 
                                    
monster.Mesh = 984; 
                                    
monster.Name = "NemesisTyrant"; 
                                    
monster.MaxAttack = 10500; 
                                    
monster.AttackRange = 14; 
                                    
monster.AttackType = 1; 
                                    
monster.AttackSpeed = 1000; 
                                    
monster.ViewRange = 15; 
                                    
monster.MoveSpeed = 500; 
                                    
monster.RunSpeed = 500; 
                                    
monster.MinAttack = 59000; 
                                    
Game.Entity entity = new Game.Entity(Game.EntityFlag.Monster, false); 
                                    
entity.MapObjType = Game.MapObjectType.Monster; 
                                    
entity.MonsterInfo = monster; 
                                    
entity.MonsterInfo.Owner = entity; 
                                    
entity.Name = "NemesisTyrant"; 
                                    
entity.MinAttack = monster.MinAttack; 
                                    
entity.MaxAttack = entity.MagicAttack = monster.MaxAttack; 
                                    
entity.Hitpoints = entity.MaxHitpoints = monster.Hitpoints; 
                                    
entity.Body = monster.Mesh; 
                                    
entity.Level = monster.Level; 
                                    
entity.Defence = 5000; 
                                    
entity.X = client.Entity.X; 
                                    
entity.Y = client.Entity.Y; 
                                    
entity.UID = 417111; 
                                    
entity.MapID = client.Entity.MapID; 
                                    
entity.SendUpdates = true; 
                                    
client.Map.RemoveEntity(entity); 
                                    
client.Map.AddEntity(entity); 
                                    break; 
                                }   
                            
#endregion end new boss Conquer online 




العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: وحوش كبيره بتوقع صول
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
ضفة مهمة كونكر في السورس بس الوحوش مش بتوقع كلمة كونكر ؟ Mawdo3jded مشكلات السيرفيرات كونكر الشخصيه 2 2020-02-19 09:53 AM
موضوع اول مره حد هيشوفه ف حياته مشكله كبيره zezonever مشكلات السيرفيرات كونكر الشخصيه 2 2020-01-22 10:37 PM
كيفية وضع وحوش في المدينه Rider تطوير سيرفرات كونكر 7 2019-10-31 04:14 AM
تعديل علي دروب وحوش عاديه و وحوش كبيره Rider تطوير سيرفرات كونكر 4 2019-09-26 06:02 PM
الايت بكي مشكله تقريبا متكونش كبيره م نسبه ناس كتير AMREL3FREIT مشكلات السيرفيرات كونكر الشخصيه 4 2019-07-12 06:08 PM


الساعة الآن 01:15 AM