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shkaoa
.:: عضو نشيط ::.

    غير متواجد

المشاركات
114

+التقييم
0.05

تاريخ التسجيل
Jan 2020

الاقامة

نظام التشغيل

رقم العضوية
3399
2020-06-09, 08:22 AM
المشاركة 1
2020-06-09, 08:22 AM
المشاركة 1
افتراضي اضافه ScreenColor
اضافه راجل ScreenColor

بيغير شكل اللعبه من جوه بس حاجه نضيفه ف بتع 10 اشكال مختلفين

بتروح عل NPS

بضيف دول


كود:
 #region ScreenColor
                
case 195144:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    
dialog.Text("Hello There. You Can Change Color Screen .");
                                    
dialog.Option("Screen Dark.", 1);
                                    
dialog.Option("Screen High Dark.", 2);
                                    
dialog.Option("Screen Blue.", 6);
                                    
dialog.Option("Screen High Blue.", 5);
                                    
dialog.Option("Screen Very High Blue.", 4);
                                    
dialog.Option("Screen Green.", 3);
                                    
dialog.Option("Screen Green 1.", 7);
                                    
dialog.Option("Screen Green 2.", 8);
                                    
dialog.Option("Screen Green 3.", 9);
                                    
dialog.Option("Screen Green 4.", 10);
                                    
dialog.Option("Screen Green 5.", 11);
                                    
dialog.Option("Screen Not Color.", 12);
                                    
// dialog.Option("I'm standing by Mo Ali.", 255);
                                    
dialog.Send();
                                    break;
                                }
                            case 
1:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 5855577;
                                        
//   foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 5855577;
                                            
datas.dwParam = 5855577;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
2:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 3358767;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 3358767;
                                            
datas.dwParam = 3358767;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
3:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 97358;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 97358;
                                            
datas.dwParam = 97358;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
4:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 69852;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 69852;
                                            
datas.dwParam = 69852;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
5:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 4532453;
                                        
//  foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 4532453;
                                            
datas.dwParam = 4532453;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
6:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 684533;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 684533;
                                            
datas.dwParam = 684533;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
7:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 838915;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 838915;
                                            
datas.dwParam = 838915;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
8:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 824383;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 824383;
                                            
datas.dwParam = 824383;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
9:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 456828;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 456828;
                                            
datas.dwParam = 456828;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
10:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 5547633;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 5547633;
                                            
datas.dwParam = 5547633;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
11:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 453450;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
Program.ScreenColor = 453450;
                                            
datas.dwParam = 453450;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                            case 
12:
                                {

                                    {
                                        
Random disco = new Random();
                                        
uint discocolor = (uint)disco.Next(50000, 999999999);
                                        
Program.ScreenColor = 0;
                                        
// foreach (Client.GameState C in Kernel.GamePool.Values)
                                        
{
                                            
Data datas = new Data(true);
                                            
datas.UID = client.Entity.UID;
                                            
datas.ID = 104;
                                            
datas.dwParam = 0;
                                            
datas.wParam1 = (ushort)Program.ScreenColor;
                                            
datas.wParam2 = (ushort)Program.ScreenColor;
                                            
datas.wParam2 = 104;
                                            
datas.wParam4 = (ushort)Program.ScreenColor;
                                            
client.Send(datas);
                                        }
                                    }

                                    break;
                                }
                        }
                        break;
                    }

                
#endregion 

طبعا بتروح عل النفي كات بتدخل عل nps
بتكتب الرقم بتاعو ال هو 195144
بعد كدا بكتب طبعا الاماكن ال هتنزلو فيها وخلاص كدا

اشوفكم ف موضوع احسن منه


قديم 2020-06-09, 09:29 AM
المشاركة 2
Hazem
.:: المدير العام::.
  • متواجد  الان
افتراضي رد: اضافه ScreenColor
عاش

قديم 2020-06-10, 12:49 AM
المشاركة 3
Mr~Rayzo
::. المدير العام ::.
  • غير متواجد
افتراضي رد: اضافه ScreenColor
عاااش الله ينور

قديم 2020-06-10, 09:16 PM
المشاركة 4
shkaoa
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: اضافه ScreenColor
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
عاش
حبيب قلبي ي حازم


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الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

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الساعة الآن 04:06 PM