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المشاهدات
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Hazem
.:: المدير العام::.

    غير متواجد

المشاركات
2,318

+التقييم
0.84

تاريخ التسجيل
Apr 2019

الاقامة
Egypt

نظام التشغيل
windows 7

رقم العضوية
1
2019-05-13, 02:57 AM
المشاركة 1
2019-05-13, 02:57 AM
المشاركة 1
افتراضي انبي سي تنظيم النقاط

انبي سي ينظم النقاط بتاعتك الي بتزيد مع كل لفل علي حسب شخصيتك
الانبي سي

كود:
#region Npc Format Points
                    
case 1370:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hello Dear player I can swear to you that your points in the Strength , Vitality , Agility , Spirit Do you want to chose your own class and leave the rest 10k Cps");
                                        
dialog.Option("Monk", 1);
                                        
dialog.Option("Ninja", 2);
                                        
dialog.Option("Taoist", 3);
                                        
dialog.Option("Archer", 4);
                                        
dialog.Option("Wariorr", 5);
                                        
dialog.Option("Trojan", 6);
                                        
dialog.Option("Pirate", 7);
                                        
dialog.Option("Full HP", 8);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Avatar(114);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 0;
                                                
client.Player.Vitality = 0;
                                                
client.Player.Agility = 36;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 502;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
2:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 0;
                                                
client.Player.Vitality = 0;
                                                
client.Player.Agility = 275;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 263;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
3:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 & client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;


                                                
client.Player.Strength = 0;
                                                
client.Player.Vitality = 269;
                                                
client.Player.Agility = 0;
                                                
client.Player.Spirit = 269;
                                                
client.Player.Atributes = 0;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
4:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 & client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 74;
                                                
client.Player.Vitality = 0;
                                                
client.Player.Agility = 256;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 208;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
5:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 & client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 176;
                                                
client.Player.Vitality = 0;
                                                
client.Player.Agility = 0;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 362;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
6:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 & client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 176;
                                                
client.Player.Vitality = 0;
                                                
client.Player.Agility = 36;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 326;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
7:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 & client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 0;
                                                
client.Player.Vitality = 0;
                                                
client.Player.Agility = 36;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 502;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                                case 
8:
                                    {
                                        if (
client.Player.Level >= 140)
                                            if (
client.Player.ConquerPoints >= 10000 & client.Player.VIPLevel >= 0)
                                            {
                                                
client.Player.ConquerPoints -= 10000;
                                                
client.Player.Strength = 0;
                                                
client.Player.Vitality = 538;
                                                
client.Player.Agility = 0;
                                                
client.Player.Spirit = 0;
                                                
client.Player.Atributes = 0;
                                            }
                                            else
                                            {


                                                
dialog.Text("Please take " + 10000 + " cps ");
                                                
dialog.Option("I see.", 255);
                                                
dialog.Avatar(116);
                                                
dialog.Send();
                                            }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion 




العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: انبي سي تنظيم النقاط
الموضوع كاتب الموضوع المنتدى مشاركات آخر مشاركة
انبي سي mohamedomar مشكلات السيرفيرات كونكر الشخصيه 3 2020-01-24 10:20 PM
حل مشكله النقاط الوهميه في بضع السورسات Hassan Emprator تطوير سيرفرات كونكر 1 2019-11-28 11:18 PM
انبي سي innerPower Hassan Emprator تطوير سيرفرات كونكر 3 2019-07-21 08:07 AM
انبي سي الابك Hassan Emprator تطوير سيرفرات كونكر 1 2019-07-08 04:14 PM
انبي سي الاحصنه Hazem تطوير سيرفرات كونكر 0 2019-05-13 03:16 AM


الساعة الآن 11:36 PM