احصائياتى

الردود
62

المشاهدات
6563
 
AMREL3FREIT
.:: عضو نشيط ::.

    غير متواجد

المشاركات
240

+التقييم
0.09

تاريخ التسجيل
Jun 2019

الاقامة
Shubra 5ema

نظام التشغيل
W 7

رقم العضوية
314
2019-07-21, 11:34 PM
المشاركة 1
2019-07-21, 11:34 PM
المشاركة 1
Important وحوش Big Monster + Top + Prize scripthazem
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
بسم الله الرحمان الرحيم .
السلام عليكم ورحمه الله وبركته .

اولا يارب تكونو بخير ديما .

اظن الموضوع واضح .
وحوش البيج بس المختلف ضفنلها
جيزتها ايتم تديك توب والكبس كمان
الموضوع انضاف مواخر بس اتحذف بسبب مشاكل ف منتدي .


MonsterInformation
تحت

كود:
public void Drop(Game.Entity killer)
        { 

ضيف

كود:
#region Big-Monsters
            
if (Name == "Vampire")
                
Program.Vampira = true;
            if (
Name == "SnowBanshee")
                
Program.SnowBa = true;
            if (
Name == "NemesisTyrant")
                
Program.Nemesis = true;
            if (
Name == "Legendarywarrior")
                
Program.Legendary = true;
            if (
Name == "LostMan")
                
Program.LostMan = true;
            if (
Name == "DeadLady")
                
Program.DeadLady = true;
            if (
Name == "DeadMan")
                
Program.DeadMan = true;
            if (
Name == "Shanghi")
                
Program.Shangi = true;
            if (
Name == "SwordMaster")
                
Program.SwordMaster = true;
            if (
Name == "TeratoDragon")
                
Program.TeratoDragon = true;
            if (
Name == "destructive")
                
Program.Destructive = true;
            if (
Name == "SnowBansheeSoul")
                
Program.SnowSoul = true;
            if (
Name == "Vampire" || Name == "SnowBanshee" || Name == "NemesisTyrant" || Name == "Legendarywarrior" || Name == "LostMan" || Name == "LostMan" || Name == "DeadLady" || Name == "Shanghi" || Name == "DeadMan" || Name == "SwordMaster" || Name == "TeratoDragon" || Name == "destructive" || Name == "SnowBansheeSoul")
            {
                
uint Uid = 0;
                
byte type = 4;
                for (
int i = 0; i < 1; i++)
                {
                    
type = (byte)Kernel.Random.Next(1, 1);
                    switch (
type)
                    {
                        case 
1:
                            
Uid = 720667;
                            break;

                       
// case 2:
                          //  Uid = 200022;
                           // break;

                       

                    
}

                    if (
Uid != 0)
                    {
                        
ushort X = Owner.X, Y = Owner.Y;
                        
Game.Map Map = Kernel.Maps[Owner.MapID];
                        if (
Map.SelectCoordonates(ref X, ref Y))
                        {
                            
//    Kernel.Spawn3 = false; 
                            
killer.Owner.Inventory.Add(Uid, 0, 1);
                            
SomailProject.Kernel.SendWorldMessage(new SomailProject.Network.GamePackets.Message(" Congratulations " + killer.Name + " Has Killed " + Name + " and  Get FantasyCPPack 1000000000 CPS + TOP + 50 OnlinePoints  #41#41#41", Message.Center));
                         
//   Message message = null;
                           // message = new Message("Congratulations,  " + Name + " Succesfully 50 Point!", System.Drawing.Color.White, Message.World);
                         //   killer.ConquerPoints += 1000000000;
                            //client.Entity.AddTopStatus(Update.Flags2.Top2Ninja, 2, DateTime.Now.AddMinutes(59));
                            
Network.GamePackets._String str = new _String(true);
                            
str.UID = killer.UID;
                            
str.TextsCount = 1;
                            
str.Type = _String.Effect;
                            
str.Texts.Add("cortege");
                            
killer.Owner.SendScreen(str, true);
                            
// return; 
                        
}
                    }
                }
            }
            
#endregion 

World.cs كلاس
ضيف

كود:
#region Monster
            #region LostMan
            
if ((DateTime.Now.Minute == 22 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39981;
                
y = 55;
                
x = 55;
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.LostMan)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(417101))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[417101];
                                
mt.BoundX = x;
                                
Program.LostMan = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage("LostMan has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox("LostMan has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(39981, 55, 55); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region Legendarywarrior
            
if ((DateTime.Now.Minute == 02 && DateTime.Now.Second == 30))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39990;
                
y = 55;
                
x = 55;
                
uint id = 417110;
                
string name = "Legendarywarrior";
                if (
Database.DMaps.LoadMap(MapID))
                {                   
                    if (
Program.Legendary)
                    {                      
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Legendary = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region Shanghi
            
if ((DateTime.Now.Minute == 07 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39989;
                
y = 55;
                
x = 55;
                
uint id = 417109;
                
string name = "Shanghi";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Shangi)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Shangi = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region destructive
            
if ((DateTime.Now.Minute == 17 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39987;
                
y = 55;
                
x = 55;
                
uint id = 417107;
                
string name = "destructive";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Destructive)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Destructive = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region DeadLady
            
if ((DateTime.Now.Minute == 32 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39983;
                
y = 55;
                
x = 55;
                
uint id = 417103;
                
string name = "DeadLady";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.DeadLady)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.DeadLady = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region DeadMan
            
if ((DateTime.Now.Minute == 37 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39982;
                
y = 55;
                
x = 55;
                
uint id = 417102;
                
string name = "DeadMan";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.DeadMan)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.DeadMan = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region Vampire
            
if ((DateTime.Now.Minute == 42 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39994;
                
y = 55;
                
x = 55;
                
uint id = 417114;
                
string name = "Vampire";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Vampira)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Vampira = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region SwordMaster
            
if ((DateTime.Now.Minute == 57 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39992;
                
y = 55;
                
x = 55;
                
uint id = 4170;
                
string name = "SwordMaster";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.SwordMaster)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.SwordMaster = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region SnowBanshee
            
if ((DateTime.Now.Minute == 47 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39993;
                
y = 55;
                
x = 55;
                
uint id = 4171;
                
string name = "SnowBanshee";               
                if (
Database.DMaps.LoadMap(MapID))
                {                  
                    if (
Program.SnowBa)
                    {                       
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {                           
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {                               
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.SnowBa = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region NemesisTyrant
            
if ((DateTime.Now.Minute == 52 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39991;
                
y = 55;
                
x = 55;
                
uint id = 4220;
                
string name = "NemesisTyrant";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.Nemesis)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.Nemesis = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region TeratoDragon
            
if ((DateTime.Now.Minute == 27 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39984;
                
y = 55;
                
x = 55;
                
uint id = 4152;
                
string name = "TeratoDragon";;
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.TeratoDragon)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.TeratoDragon = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #region SnowBansheeSoul
            
if ((DateTime.Now.Minute == 12 && DateTime.Now.Second == 00))
            {
                
ushort x = 0, y = 0;
                
ushort MapID = 39988;
                
y = 55;
                
x = 55;
                
uint id = 417108;
                
string name = "SnowBansheeSoul";
                if (
Database.DMaps.LoadMap(MapID))
                {
                    if (
Program.SnowSoul)
                    {
                        if (
Kernel.Maps.ContainsKey(MapID))
                        {
                            var 
Map = Kernel.Maps[MapID];
                            if (
Database.MonsterInformation.MonsterInformations.ContainsKey(id))
                            {
                                
Database.MonsterInformation mt = Database.MonsterInformation.MonsterInformations[id];
                                
mt.BoundX = x;
                                
Program.SnowSoul = false;
                                
mt.BoundY = y;
                                
Entity entity = new Entity(EntityFlag.Monster, false);
                                
entity.MapObjType = MapObjectType.Monster;
                                
entity.MonsterInfo = mt.Copy();
                                
entity.MonsterInfo.Owner = entity;
                                
entity.Name = mt.Name;
                                
entity.MinAttack = mt.MinAttack;
                                
entity.MaxAttack = entity.MagicAttack = mt.MaxAttack;
                                
entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints;
                                
entity.Defence = mt.Defence;
                                
entity.Body = mt.Mesh;
                                
entity.Level = mt.Level;
                                
entity.UID = Map.EntityUIDCounter.Next;
                                
entity.MapID = MapID;
                                
entity.X = x;
                                
entity.Boss = 1;
                                
entity.Y = y;
                                if (
x == 0 || y == 0)
                                {
                                    var 
cord = Map.RandomCoordinates();
                                    
entity.X = cord.Item1;
                                    
entity.Y = cord.Item2;
                                    do
                                    {
                                        
cord = Map.RandomCoordinates();
                                        
entity.X = cord.Item1;
                                        
entity.Y = cord.Item2;
                                    }
                                    while (!
Map.Floor[entity.X, entity.Y, MapObjectType.Monster]);
                                }

                                
Map.AddEntity(entity);
                                
Network.GamePackets._String stringPacket =
                                new 
Network.GamePackets._String(true);
                                
stringPacket.UID = entity.UID;
                                
stringPacket.Type = Network.GamePackets._String.Effect;
                                
stringPacket.Texts.Add("MBStandard");
                                
Data data = new Data(true);
                                
data.UID = entity.UID;
                                
data.ID = Network.GamePackets.Data.AddEntity;
                                
data.wParam1 = entity.X;
                                
data.wParam2 = entity.Y;
                                foreach (
Client.GameState clllient in Program.Values)
                                {
                                    if (
clllient.Map.ID == entity.MapID)
                                    {
                                        if (
Kernel.GetDistance(clllient.Entity.X, clllient.Entity.Y, entity.X, entity.Y) <
                                            
Constants.nScreenDistance)
                                        {
                                            
entity.SendSpawn(clllient, false);
                                            
clllient.Send(stringPacket);
                                            
clllient.Send(data);
                                            if (
entity.MaxHitpoints > 65535)
                                            {
                                                
Update upd = new Update(true) { UID = entity.UID };
                                                
upd.Append(Update.MaxHitpoints, entity.MaxHitpoints);
                                                
upd.Append(Update.Hitpoints, entity.Hitpoints);
                                                
clllient.Send(upd);
                                            }

                                        }
                                    }
                                }
                                foreach (var 
client10 in Program.Values)
                                {
                                    
client10.Entity.SendSysMessage(name + " has appeared.  Hurry and go defeat the beast!");
                                    
client10.MessageBox(name + " has appeared Would you Want to Kill-Monster?",
                                   (
p) => { p.Entity.Teleport(MapID, x, y); }, null, 20);
                                }
                            }
                        }
                    }
                }
            }
            
#endregion
            #endregion 

روح ل Program.cs
,وضيف دول

كود:
 public static bool Vampira = true;
        public static 
bool Nemesis = true;
        public static 
bool Legendary = true;
        public static 
bool LostMan = true;
        public static 
bool DeadLady = true;
        public static 
bool Shangi = true;
        public static 
bool DeadMan = true           ;
        public static 
bool SwordMaster = true;
        public static 
bool TeratoDragon = true; 

المامبات .

كود:
39981 39990 39989 39987 39983 39982 39994 39992 39993 39993 39991 39984 39988 

دول في monsterinfos
هيجي ع القعده وتعمل كليك يمين وتختار كلمه كونصل وترميهم ف المربع ودوس انتر

كود:
INSERT INTO `monsterinfos` VALUES ('417101', 'LostMan', '0001', '0523', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417102', 'DeadMan', '0001', '0522', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417103', 'DeadLady', '0001', '0518', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417107', 'destructive', '0001', '0315', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('4171', 'SnowBanshee', '0001', '0951', '60000000', '00', '10000', '10000', '40000', '0014', '0015', '0800', '0500', '0138', '3', '0500', '0', '30000', '0', '0', '0');
INSERT INTO `monsterinfos` VALUES ('417109', 'Shanghi', '0001', '0903', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417110', 'Legendarywarrior', '0001', '0904', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417114', 'Vampire', '0001', '0919', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417108', 'SnowBansheeSoul', '0001', '0951', '60000000', '00', '10000', '10000', '40000', '0014', '0015', '0800', '0500', '0138', '3', '0500', '0', '30000', '0', '0', '0');
INSERT INTO `monsterinfos` VALUES ('417116', 'IronTiger', '0001', '0904', '60000000', '00', '5000', '1000', '0200', '0007', '0008', '0200', '0200', '0140', '3', '0000', '0', '0', '0', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417117', 'BlackTurtle', '0001', '0522', '60000000', '00', '20000', '20000', '0100', '0001', '0008', '1000', '0500', '0140', '3', '0500', '0', '0', '0', '0', '1'); 

هنضيف المامبات بلشكل الي في الصورة دي
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
شكل للتوب
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
نيجي للايتم الي هيقع م الوحش .
ف
PacketHandler.cs
تحت
#region RiverWater
ضيف

كود:
#region prize
                                
case 720667: // 13800 cps
                    
{
                        
client.Entity.ConquerPoints += 1000000000;
                        
client.Entity.TreasuerPoints += 50;
                        
                        
client.Entity.AddTopStatus(Update.Flags2.Top2Ninja, 2, DateTime.Now.AddDays(1));
                        
client.Inventory.Remove(item, Enums.ItemUse.RemoveFromStack);
                        break;
                    }

                
                  
#endregion 

وده في الايتم داتا بيز

كود:
720667@@FantasyCPPack@@0@@0@@0@@0@@0@@0@@0@@0@@9@@0@@0@@5201240@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@[Item]@@Right~click~to~get~13800~CPs.@@5@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@ 

مش عاوز تستخدم الوحوش تقدر تضيف الايتم بس لاي حرب عندك .

تحميل شكل التوب والايتمز .
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
نشوفكم ف موضوع اخر .
نتمني يكون عجبكم الفكرة + الافاده



التعديل الأخير تم بواسطة AMREL3FREIT ; 2019-07-22 الساعة 01:47 AM
قديم 2019-07-21, 11:42 PM
المشاركة 2
Hazem
.:: المدير العام::.
  • متواجد  الان
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
تسلم علي الموضوع الجميل

قديم 2019-07-22, 12:05 AM
المشاركة 3
AMREL3FREIT
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
تسلم علي الموضوع الجميل
حبيبي

قديم 2019-07-22, 12:47 AM
المشاركة 4
MohamedModyAdel
.:: عضو مميز ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
عاش

قديم 2019-07-22, 12:49 AM
المشاركة 5
MohamedModyAdel
.:: عضو مميز ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
يحب نت نسيت اضافه
في monsterinfos و كدا وحوش مش هيطلعه monsterspawns

قديم 2019-07-22, 01:39 AM
المشاركة 6
AMREL3FREIT
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
يحب نت نسيت اضافه
في monsterinfos و كدا وحوش مش هيطلعه monsterspawns
برافو تم بعملهم حاالا
نورت التوبيك

قديم 2019-07-22, 08:29 AM
المشاركة 7
yuuki2015
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
Thank you for your wonderful work.

قديم 2019-07-22, 04:52 PM
المشاركة 8
AMREL3FREIT
.:: عضو نشيط ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
Thank you for your wonderful work.
Thank

قديم 2019-07-22, 06:16 PM
المشاركة 9
virus7x
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem


عاش ياعمر باشا


قديم 2019-07-22, 06:39 PM
المشاركة 10
ElSaher
.:: مشرف اقسام كونكر ::.
  • غير متواجد
افتراضي رد: وحوش Big Monster + Top + Prize scripthazem
عاش يا حوب


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: وحوش Big Monster + Top + Prize scripthazem
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الساعة الآن 08:42 PM