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المشاركات 552 |
+التقييم 0.20 |
تاريخ التسجيل Apr 2019 |
الاقامة |
نظام التشغيل |
رقم العضوية 63 |
PacketHandler.cs
#region RandomYellowRunePack
case 3306507:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
Random R = new Random();
int Nr = R.Next(1, 13);
if (Nr == 1)
{
client.Inventory.Add(4030101, 0, 1);//TortoiseBreaker(+1)
}
if (Nr == 2)
{
client.Inventory.Add(4030201, 0, 1);//DrainingTouchBooster(+1)
}
if (Nr == 3)
{
client.Inventory.Add(4030301, 0, 1);//BloodSpawnBooster(+1)
}
if (Nr == 4)
{
client.Inventory.Add(4030401, 0, 1);//Healer(+1)
}
if (Nr == 5)
{
client.Inventory.Add(4030501, 0, 1);//Sturdiness(+1)
}
if (Nr == 6)
{
client.Inventory.Add(4030601, 0, 1);//XPKiller(+1)
}
if (Nr == 7)
{
client.Inventory.Add(4030701, 0, 1);//Grabber(+1)
}
if (Nr == 8)
{
client.Inventory.Add(4030801, 0, 1);//MPMaster(+1)
}
if (Nr == 9)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
if (Nr == 10)
{
client.Inventory.Add(4031001, 0, 1);//NoMercy(+1)
}
if (Nr == 11)
{
client.Inventory.Add(4031101, 0, 1);//XPBooster(+1)
}
if (Nr == 12)
{
client.Inventory.Add(4031201, 0, 1);//FreeSoulBooster(+1)
}
if (Nr == 13)
{
client.Inventory.Add(4031301, 0, 1);//Witchery(+1)
}
if (Nr == 14)
{
client.Inventory.Add(4020301, 0, 1);//Infinity(+1)
}
if (Nr == 15)
{
client.Inventory.Add(4030201, 0, 1);//DrainingTouchBooster(+1)
}
if (Nr == 16)
{
client.Inventory.Add(4020601, 0, 1);//Slayer(+1)
}
if (Nr == 17)
{
client.Inventory.Add(4031201, 0, 1);//FreeSoulBooster(+1)
}
if (Nr == 18)
{
client.Inventory.Add(4030301, 0, 1);//BloodSpawnBooster(+1)
}
if (Nr == 19)
{
client.Inventory.Add(4020601, 0, 1);//FineRain(+1)
}
if (Nr == 20)
{
client.Inventory.Add(4020901, 0, 1);//FireCurse(+1)
}
if (Nr == 21)
{
client.Inventory.Add(4021001, 0, 1);//WildWind(+1)
}
if (Nr == 22)
{
client.Inventory.Add(4030101, 0, 1);//TortoiseBreaker(+1)
}
if (Nr == 23)
{
client.Inventory.Add(4030401, 0, 1);//Healer(+1)
}
if (Nr == 24)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
if (Nr == 25)
{
client.Inventory.Add(4031001, 0, 1);//NoMercy(+1)
}
if (Nr == 26)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
break;
}
#endregion
#region RandomRedRunePack
case 3306506:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
Random R = new Random();
int Nr = R.Next(1, 10);
if (Nr == 1)
{
client.Inventory.Add(4010001, 0, 1);//Comprehension
}
if (Nr == 2)
{
client.Inventory.Add(4010101, 0, 1);//Pitching
}
if (Nr == 3)
{
client.Inventory.Add(4010201, 0, 1);//FrostArrows
}
if (Nr == 4)
{
client.Inventory.Add(4010301, 0, 1);//Assassin
}
if (Nr == 5)
{
client.Inventory.Add(4010401, 0, 1);//Acalanatha
}
if (Nr == 6)
{
client.Inventory.Add(4010501, 0, 1);//TideTrap
}
if (Nr == 7)
{
client.Inventory.Add(4010601, 0, 1);//SwingingTail
}
if (Nr == 8)
{
client.Inventory.Add(4010701, 0, 1);//Sacrifice
}
if (Nr == 9)
{
client.Inventory.Add(4010801, 0, 1);//BurningSky
}
if (Nr == 10)
{
client.Inventory.Add(4010901, 0, 1);//RevengeGale
}
if (Nr == 11)
{
client.Inventory.Add(4031301, 0, 1);//WideSwipe(+1)
}
if (Nr == 12)
{
client.Inventory.Add(4031401, 0, 1);//QuickMount(+1)
}
if (Nr == 13)
{
client.Inventory.Add(4020401, 0, 1);//Absolution(+1)
}
if (Nr == 14)
{
client.Inventory.Add(4020301, 0, 1);//Infinity(+1)
}
if (Nr == 15)
{
client.Inventory.Add(4030201, 0, 1);//DrainingTouchBooster(+1)
}
if (Nr == 16)
{
client.Inventory.Add(4020601, 0, 1);//Slayer(+1)
}
if (Nr == 17)
{
client.Inventory.Add(4031201, 0, 1);//FreeSoulBooster(+1)
}
if (Nr == 18)
{
client.Inventory.Add(4030301, 0, 1);//BloodSpawnBooster(+1)
}
if (Nr == 19)
{
client.Inventory.Add(4020601, 0, 1);//FineRain(+1)
}
if (Nr == 20)
{
client.Inventory.Add(4020901, 0, 1);//FireCurse(+1)
}
if (Nr == 21)
{
client.Inventory.Add(4021001, 0, 1);//WildWind(+1)
}
if (Nr == 22)
{
client.Inventory.Add(4030101, 0, 1);//TortoiseBreaker(+1)
}
if (Nr == 23)
{
client.Inventory.Add(4030401, 0, 1);//Healer(+1)
}
if (Nr == 24)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
if (Nr == 25)
{
client.Inventory.Add(4031001, 0, 1);//NoMercy(+1)
}
if (Nr == 26)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
break;
}
#endregion
#region RandomBlueRunePack
case 3306508:
{
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
Random R = new Random();
int Nr = R.Next(1, 9);
if (Nr == 1)
{
client.Inventory.Add(4020101, 0, 1);//Rampage(+1)
}
if (Nr == 2)
{
client.Inventory.Add(4020201, 0, 1);//All-round(+1)
}
if (Nr == 3)
{
client.Inventory.Add(4020301, 0, 1);//Infinity(+1)
}
if (Nr == 4)
{
client.Inventory.Add(4020401, 0, 1);//Absolution(+1)
}
if (Nr == 5)
{
client.Inventory.Add(4020501, 0, 1);//IronShield(+1)
}
if (Nr == 6)
{
client.Inventory.Add(4020601, 0, 1);//Slayer(+1)
}
if (Nr == 7)
{
client.Inventory.Add(4020701, 0, 1);//CounterPunch(+1)
}
if (Nr == 8)
{
client.Inventory.Add(4020901, 0, 1);//FireCurse(+1)
}
if (Nr == 9)
{
client.Inventory.Add(4021001, 0, 1);//WildWind(+1)
}
if (Nr == 10)
{
client.Inventory.Add(4010901, 0, 1);//RevengeGale
}
if (Nr == 11)
{
client.Inventory.Add(4031301, 0, 1);//WideSwipe(+1)
}
if (Nr == 12)
{
client.Inventory.Add(4031401, 0, 1);//QuickMount(+1)
}
if (Nr == 13)
{
client.Inventory.Add(4020401, 0, 1);//Absolution(+1)
}
if (Nr == 14)
{
client.Inventory.Add(4020301, 0, 1);//Infinity(+1)
}
if (Nr == 15)
{
client.Inventory.Add(4030201, 0, 1);//DrainingTouchBooster(+1)
}
if (Nr == 16)
{
client.Inventory.Add(4020601, 0, 1);//Slayer(+1)
}
if (Nr == 17)
{
client.Inventory.Add(4031201, 0, 1);//FreeSoulBooster(+1)
}
if (Nr == 18)
{
client.Inventory.Add(4030301, 0, 1);//BloodSpawnBooster(+1)
}
if (Nr == 19)
{
client.Inventory.Add(4020601, 0, 1);//FineRain(+1)
}
if (Nr == 20)
{
client.Inventory.Add(4020901, 0, 1);//FireCurse(+1)
}
if (Nr == 21)
{
client.Inventory.Add(4021001, 0, 1);//WildWind(+1)
}
if (Nr == 22)
{
client.Inventory.Add(4030101, 0, 1);//TortoiseBreaker(+1)
}
if (Nr == 23)
{
client.Inventory.Add(4030401, 0, 1);//Healer(+1)
}
if (Nr == 24)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
if (Nr == 25)
{
client.Inventory.Add(4031001, 0, 1);//NoMercy(+1)
}
if (Nr == 26)
{
client.Inventory.Add(4030901, 0, 1);//BossKiller(+1)
}
break;
}
#endregion
3306506@@RandomRedRunePack@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@98471500@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@01@@800@@0@@0@@1@@5000000@@0@@0@@0@@0@@0@@0@@0@@0@@0@@10000@@0@@0@@0@@0@@0@@Treasure@@The~myth~of~ancient~Runes~will~be~unveiled!~Open~to~get~a~random~Red~Rune.~This~pack~is~tradeable.@@0@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@
3306507@@RandomYellowRunePack@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@98471500@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@01@@800@@0@@0@@1@@5000000@@0@@0@@0@@0@@0@@0@@0@@0@@0@@10000@@0@@0@@0@@0@@0@@Treasure@@The~myth~of~ancient~Runes~will~be~unveiled!~Open~to~get~a~random~Yellow~Rune.~This~pack~is~tradeable.@@0@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@
3306508@@RandomBlueRunePack@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@98471500@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@01@@800@@0@@0@@1@@5000000@@0@@0@@0@@0@@0@@0@@0@@0@@10000@@0@@0@@0@@0@@0@@Treasure@@The~myth~of~ancient~Runes~will~be~unveiled!~Open~to~get~a~random~Blue~Rune.~This~pack~is~tradeable.@@0@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@
#region YellowRuneFragment
case 3306367:
{
if (item.StackSize == 20)
{
item.StackSize = 0;
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.Add(3306507, 0, 1);
client.Send(new Message("Congratulations , you have got Rune Pack Red Blue Yellow", System.Drawing.Color.Tan, Message.TopLeft)); // Random Message
}
else
{
client.Send(new Message("Change 20 YellowRuneFragment.", System.Drawing.Color.Tan, Message.TopLeft)); // Random Message
}
break;
}
#endregion
#region RedRuneFragment
case 3306366:
{
if (item.StackSize == 20)
{
item.StackSize = 0;
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.Add(3306506, 0, 1);
client.Send(new Message("Congratulations , you have got Rune Pack Red Blue Yellow", System.Drawing.Color.Tan, Message.TopLeft)); // Random Message
}
else
{
client.Send(new Message("Change 20 RedRuneFragment.", System.Drawing.Color.Tan, Message.TopLeft)); // Random Message
}
break;
}
#endregion
#region BlueRuneFragment
case 3306368:
{
if (item.StackSize == 20)
{
item.StackSize = 0;
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
client.Inventory.Add(3306508, 0, 1);
client.Send(new Message("Congratulations , you have got Rune Pack Red Blue Yellow", System.Drawing.Color.Tan, Message.TopLeft)); // Random Message
}
else
{
client.Send(new Message("Change 20 BlueRuneFragment.", System.Drawing.Color.Tan, Message.TopLeft)); // Random Message
}
break;
}
#endregion
3306366@@RedRuneFragment@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@98471500@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@01@@800@@0@@0@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@10000@@0@@0@@0@@0@@0@@Treasure@@The~myth~of~ancient~Runes~will~be~unveiled!~Collect~20~fragments~and~combine~them~into~a~random~Red~Rune.@@0@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@
3306367@@YellowRuneFragment@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@98471500@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@01@@800@@0@@0@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@10000@@0@@0@@0@@0@@0@@Treasure@@The~myth~of~ancient~Runes~will~be~unveiled!~Collect~20~fragments~and~combine~them~into~a~random~Yellow~Rune.@@0@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@
3306368@@BlueRuneFragment@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@98471500@@0@@0@@0@@0@@0@@0@@0@@1@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@01@@800@@0@@0@@1@@0@@0@@0@@0@@0@@0@@0@@0@@0@@0@@10000@@0@@0@@0@@0@@0@@Treasure@@The~myth~of~ancient~Runes~will~be~unveiled!~Collect~20~fragments~and~combine~them~into~a~random~Blue~Rune.@@0@@0@@0@@0@@0@@500@@0@@0@@0@@0@@0@@
| الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
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