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Hazem
.:: المدير العام::.

    غير متواجد

المشاركات
2,311

+التقييم
0.84

تاريخ التسجيل
Apr 2019

الاقامة
Egypt

نظام التشغيل
windows 7

رقم العضوية
1
2019-07-19, 03:59 PM
المشاركة 1
2019-07-19, 03:59 PM
المشاركة 1
افتراضي npc SkillSoul

السلام عليكم ورحمة الله وبركاته

كود:
#region SkillSoul
                
case 12345:
                    {
                        switch (
npcRequest.OptionID)
                        {
                            case 
0:
                                {
                                    if (
client.Entity.VIPLevel != 6)
                                    {
                                        
dialog.Text("Only Vip 6 Players Can Talk To This Npc.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    
Program.CommandsAI("@save");
                                    
Program.CommandsAI("@load");
                                    
dialog.Text("Hey bro only from me you can buy the skills of soul you can buy the SkillSoul for " + 1000000 + " and SuperSkillSoul " + 2000000 + " its amazing offer ? ");
                                    
dialog.Option("Fire of Hell", 2);//1165
                                    
dialog.Option("Toxic Fog", 3);//6001
                                    
dialog.Option("Twofold Blades", 4);//6000
                                    
dialog.Option("Blistering Wave", 5);//11650
                                    
dialog.Option("Tornado", 6);//1002
                                    
dialog.Option("Whirlwind Kick", 7);//10415
                                    
dialog.Option("Blade Tempest", 8);//11110
                                    
dialog.Option("Dagger Storm", 9);//11600
                                    
dialog.Option("Radiant Palm", 10);//10381
                                    
dialog.Option("Scent Sword", 11);//1046
                                    
dialog.Option("Charging Vortex", 12);//11190
                                    
dialog.Option("Dragon Tail", 13);//11000
                                    
dialog.Option("Snow", 14);//5010
                                    
dialog.Option("Bloody Scythe", 15);//11170
                                    
dialog.Option("Fast Blade", 16);//1045
                                    
dialog.Option("Phoenix", 17);//5030
                                    
dialog.Option("Gale Bomb", 18);//11070
                                    
dialog.Option("Hercules", 19);//1115
                                    
dialog.Option("Viper Fang", 20);//11005
                                    
dialog.Option("Just passing by.", 255);//RL = Rawa7 Le Omak LoL :)
                                    
dialog.Avatar(80);
                                    
dialog.Send();
                                    break;
                                }
                            
#region Fire of Hell
                            
case 2:
                                if (
client.Spells.ContainsKey(1165))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Fire of Hell]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 21);
                                    
dialog.Option("Give Me SuperSkillSouls", 22);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
21:
                                {
                                    if (
client.Spells[1165].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(1165))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[1165].LevelHu += 1;
                                        
Program.CommandsAI("@save"); 
                                        
Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
22:
                                {

                                    if (
client.Spells[1165].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[1165].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(1165))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[1165].LevelHu += 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Toxic Fog
                            
case 3:
                                if (
client.Spells.ContainsKey(6001))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Toxic Fog]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 31);
                                    
dialog.Option("Give Me SuperSkillSouls", 32);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
31:
                                {
                                    if (
client.Spells[6001].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(6001))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[6001].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
32:
                                {

                                    if (
client.Spells[6001].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[6001].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(6001))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[6001].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Twofold Blades
                            
case 4:
                                if (
client.Spells.ContainsKey(6000))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Twofold Blades]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 41);
                                    
dialog.Option("Give Me SuperSkillSouls", 42);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                 }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
41:
                                {
                                    if (
client.Spells[6000].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(6000))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[6000].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
42:
                                {

                                    if (
client.Spells[6000].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[6000].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(6000))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[6000].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Blistering Wave
                            
case 5:
                                if (
client.Spells.ContainsKey(11650))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Blistering Wave]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 51);
                                    
dialog.Option("Give Me SuperSkillSouls", 52);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                    }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
51:
                                {
                                    if (
client.Spells[11650].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11650))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11650].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
52:
                                {

                                    if (
client.Spells[11650].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11650].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11650))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11650].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Tornado
                            
case 6:
                                if (
client.Spells.ContainsKey(1002))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Tornado]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 61);
                                    
dialog.Option("Give Me SuperSkillSouls", 62);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
61:
                                {
                                    if (
client.Spells[1002].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(1002))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[1002].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
62:
                                {

                                    if (
client.Spells[1002].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[1002].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(1002))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[1002].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Whirlwind Kick
                            
case 7:
                                if (
client.Spells.ContainsKey(10415))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Whirlwind Kick]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 71);
                                    
dialog.Option("Give Me SuperSkillSouls", 72);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
71:
                                {
                                    if (
client.Spells[10415].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(10415))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[10415].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
72:
                                {

                                    if (
client.Spells[10415].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[10415].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(10415))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[10415].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Blade Tempest
                            
case 8:
                                if (
client.Spells.ContainsKey(11110))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Blade Tempest]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 81);
                                    
dialog.Option("Give Me SuperSkillSouls", 82);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                 }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
81:
                                {
                                    if (
client.Spells[11110].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11110))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11110].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
82:
                                {

                                    if (
client.Spells[11110].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11110].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11110))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11110].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Dagger Storm
                            
case 9:
                                if (
client.Spells.ContainsKey(11600))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Dagger Storm]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 91);
                                    
dialog.Option("Give Me SuperSkillSouls", 92);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
91:
                                {
                                    if (
client.Spells[11600].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11600))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11600].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
92:
                                {

                                    if (
client.Spells[11600].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11600].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11600))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11600].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Radiant Palm
                            
case 10:
                                if (
client.Spells.ContainsKey(10381))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Radiant Palm]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 101);
                                    
dialog.Option("Give Me SuperSkillSouls", 102);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
101:
                                {
                                    if (
client.Spells[10381].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(10381))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[10381].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
102:
                                {

                                    if (
client.Spells[10381].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[10381].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(10381))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[10381].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Scent Sword
                            
case 11:
                                if (
client.Spells.ContainsKey(1046))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Scent Sword]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 111);
                                    
dialog.Option("Give Me SuperSkillSouls", 112);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
111:
                                {
                                    if (
client.Spells[1046].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(1046))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[1046].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
112:
                                {

                                    if (
client.Spells[1046].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[1046].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(1046))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[1046].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Charging Vortex
                            
case 12:
                                if (
client.Spells.ContainsKey(11190))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Charging Vortex]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 121);
                                    
dialog.Option("Give Me SuperSkillSouls", 122);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
121:
                                {
                                    if (
client.Spells[11190].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11190))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11190].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
122:
                                {

                                    if (
client.Spells[11190].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11190].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11190))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11190].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Dragon Tail
                            
case 13:
                                if (
client.Spells.ContainsKey(11000))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Dragon Tail]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 131);
                                    
dialog.Option("Give Me SuperSkillSouls", 132);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
131:
                                {
                                    if (
client.Spells[11000].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11000))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11000].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
132:
                                {

                                    if (
client.Spells[11000].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11000].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11000))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11000].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Snow
                            
case 14:
                                if (
client.Spells.ContainsKey(5010))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Snow]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 141);
                                    
dialog.Option("Give Me SuperSkillSouls", 142);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
141:
                                {
                                    if (
client.Spells[5010].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(5010))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[5010].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
142:
                                {

                                    if (
client.Spells[5010].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[5010].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(5010))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[5010].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Bloody Scythe
                            
case 15:
                                if (
client.Spells.ContainsKey(11170))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Bloody Scythe]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 151);
                                    
dialog.Option("Give Me SuperSkillSouls", 152);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
151:
                                {
                                    if (
client.Spells[11170].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11170))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11170].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
152:
                                {

                                    if (
client.Spells[11170].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11170].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11170))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11170].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Fast Blade
                            
case 16:
                                if (
client.Spells.ContainsKey(1045))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Fast Blade]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 161);
                                    
dialog.Option("Give Me SuperSkillSouls", 162);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
161:
                                {
                                    if (
client.Spells[1045].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(1045))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[1045].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
162:
                                {

                                    if (
client.Spells[1045].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[1045].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(1045))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[1045].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Phoenix
                            
case 17:
                                if (
client.Spells.ContainsKey(5030))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Phoenix]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 171);
                                    
dialog.Option("Give Me SuperSkillSouls", 172);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                 }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
171:
                                {
                                    if (
client.Spells[5030].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(5030))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[5030].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
172:
                                {

                                    if (
client.Spells[5030].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[5030].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(5030))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[5030].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Gale Bomb
                            
case 18:
                                if (
client.Spells.ContainsKey(11070))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Gale Bomb]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 181);
                                    
dialog.Option("Give Me SuperSkillSouls", 182);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                 }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
181:
                                {
                                    if (
client.Spells[11070].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11070))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11070].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
182:
                                {

                                    if (
client.Spells[11070].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11070].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11070))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11070].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Hercules
                            
case 19:
                                if (
client.Spells.ContainsKey(1115))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Hercules]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 191);
                                    
dialog.Option("Give Me SuperSkillSouls", 192);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                 }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
191:
                                {
                                    if (
client.Spells[1115].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(1115))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[1115].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
192:
                                {

                                    if (
client.Spells[1115].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[1115].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(1115))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[1115].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                            #region Viper Fang
                            
case 20:
                                if (
client.Spells.ContainsKey(11005))
                                {
                                    
dialog.Text("You Choise The Skill Name ...[Viper Fang]... But Lut me Told You No Back On Ths Choise Later");
                                    
dialog.Option("Give Me SkillSouls", 201);
                                    
dialog.Option("Give Me SuperSkillSouls", 202);
                                    
dialog.Option("I`ll~talk~to~you~later.", 0xff);
                                    
dialog.Send();
                                  }
                                    else
                                    {
                                
dialog.Text("You don't have this skill.");
                                
dialog.Option("Ah, my bad", 255);
                                
dialog.Avatar(80);
                                
dialog.Send();
                                 }
                                    break;
                            case 
201:
                                {
                                    if (
client.Spells[11005].LevelHu >= 1)
                                    {
                                        
dialog.Text("You Are Buy SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 1000000 && client.Spells.ContainsKey(11005))
                                    {
                                        
client.Entity.ConquerPoints -= 1000000;
                                        
client.Spells[11005].LevelHu = 1; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 1000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            case 
202:
                                {
                                    if (
client.Spells[11005].LevelHu >= 2)
                                    {
                                        
dialog.Text("You Are Buy SuperSkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Spells[11005].LevelHu != 1)
                                    {
                                        
dialog.Text("You Not Open The SkillSoul In This Skill To Open Super SkillSoul You Should Open The SkillSoul.");
                                        
dialog.Option("Ah...", 255);
                                        
dialog.Send();
                                        return;
                                    }
                                    if (
client.Entity.ConquerPoints >= 2000000 && client.Spells.ContainsKey(11005))
                                    {
                                        
client.Entity.ConquerPoints -= 2000000;
                                        
client.Spells[11005].LevelHu = 2; Program.CommandsAI("@save"); Program.CommandsAI("@load");
                                    }
                                    else
                                    {
                                        
dialog.Text("You don't have " + 2000000 + " ConquerPoints Or you Not Learn The Skill.");
                                        
dialog.Option("Ah, my bad", 255);
                                        
dialog.Avatar(80);
                                        
dialog.Send();
                                    }
                                    break;
                                }
                            
#endregion
                        
}
                        break;
                    }
                
#endregion 

وعلشان الشغل يكمل والاسكله تكون معاك بعد رستلت السيرفير
في كلاس الباكت هاندل ابحث عن

كود:
case "@save": 

وتحط ده جواه

كود:
Database.SkillTable.SaveSpells(client,conn); 





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الساعة الآن 10:55 PM