احصائياتى

الردود
4

المشاهدات
440
 
mohamedomar
.:: عضو مميز ::.

المشاركات
325

+التقييم
0.13

تاريخ التسجيل
Dec 2019

الاقامة

نظام التشغيل
Windows 10

رقم العضوية
3266
2020-06-03, 10:34 PM
المشاركة 1
2020-06-03, 10:34 PM
المشاركة 1
افتراضي npc Stuff+8 طلب بواسطة Mutaz
كان ف بوست ف قسم المشاكل فقلت انزلو ف بوست لوحدو علشان الاكواد

كان بيقول :

انا محتاج ان بي سي بيدي اصطف سوبر +٨ فقط وعاوز تعديل ع ان بي سي stuff +12 full pirfction + التعديل علي سعر التور و الفان والحصان والكاس والجناح عاوز اضمهم مع الاصطف الاساسيه او نخلي ليه سعر لانهم مجانا

نبدا

اصطفة +8 سوبر


كود:
#region Bound Stuff
                    
case 17777:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hello " + client.Player.Name + " You Are Ready To Adventure ?");
                                        
dialog.Text(" Okey Man Please Select Char Pack !");
                                        
dialog.Option("Ninja Pack.", 1);
                                        
dialog.Option("Trojan Pack.", 2);
                                        
dialog.Option("Monk Pack.", 3);
                                        
dialog.Option("Archer Pack.", 4);
                                        
dialog.Option("FireTaoist Pack.", 5);
                                        
dialog.Option("WaterTaoist Pack.", 6);
                                        
dialog.Option("Warrior Pack.", 7);
                                        
dialog.Option("Pirate Pack.", 8);
                                        
dialog.Option("leelong pack", 9);
                                        
dialog.Option("WindGuard pack", 10);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
dialog.Text("are you sure you want this Ninja Pack ?");
                                        
dialog.Option("Sure.", 55);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
2:
                                    {
                                        
dialog.Text("are you sure you want this Trojan Pack ?");
                                        
dialog.Option("Sure.", 15);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
3:
                                    {
                                        
dialog.Text("are you sure you want this Monk Pack ?");
                                        
dialog.Option("Sure.", 65);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();

                                        break;
                                    }
                                case 
4:
                                    {
                                        
dialog.Text("are you sure you want this Archer Pack ?");
                                        
dialog.Option("Sure.", 45);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                case 
5:
                                    {
                                        
dialog.Text("are you sure you want this FireTaoist Pack ?");
                                        
dialog.Option("Sure.", 145);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
6:
                                    {
                                        
dialog.Text("are you sure you want this WaterTaoist Pack ?");
                                        
dialog.Option("Sure.", 135);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
7:
                                    {
                                        
dialog.Text("are you sure you want this Warrior Pack ?");
                                        
dialog.Option("Sure.", 25);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
8:
                                    {
                                        
dialog.Text("are you sure you want this Pirate Pack ?");
                                        
dialog.Option("Sure.", 75);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();


                                        break;
                                    }
                                case 
9:
                                    {
                                        
dialog.Text("are you sure you want this lee long Pack ?");
                                        
dialog.Option("Sure.", 85);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
10:
                                    {
                                        
dialog.Text("are you sure you want this Wind Guard Pack ?");
                                        
dialog.Option("Sure.", 95);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                
#region BoundItems Trojan
                                
case 15:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 118019;//Earrings
                                        
uint itemid7 = 130019;//Armor
                                        
uint itemid8 = 480019;//Club
                                        
uint itemid9 = 420019;//Sword
                                        
if (client.Inventory.Count <= 30)
                                        {

                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 3;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 3;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;   
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 3;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Warrior
                                
case 25:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 111019;//Earrings
                                        
uint itemid7 = 131019;//Armor
                                        
uint itemid8 = 560019;//Spar
                                        
uint itemid9 = 900019;//Shield
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem; 
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 3;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem; 
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 3;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }

                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Archer
                                
case 45:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 113009;//Earrings
                                        
uint itemid7 = 133009;//Armor
                                        
uint itemid8 = 500009;//Bow
                                        
uint itemid9 = 613019;//knif
                                        
uint itemid10 = 613019;//knif
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item10 = new MsgItemInfo(true);
                                            
item10.ID = itemid10;
                                            
item10.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item10.Bound = true;
                                            
item10.Plus = 8;
                                            
item10.Enchant = 250;
                                            
item10.Bless = 7;
                                            
item10.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item10.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item10.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 3;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }

                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Ninja
                                
case 55:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 112009;//Earrings
                                        
uint itemid7 = 135009;//Armor
                                        
uint itemid8 = 601009;//Katana
                                        
uint itemid9 = 601009;//Katana
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 3;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Monk
                                
case 65:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 143009;//Earrings
                                        
uint itemid7 = 136009;//Armor
                                        
uint itemid8 = 610029;//beads
                                        
uint itemid9 = 610029;//beads
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 3;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems WaterTaoist
                                
case 135:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 121029;//Bag
                                        
uint itemid5 = 152009;//Bracelet
                                        
uint itemid6 = 114019;//Cap
                                        
uint itemid7 = 134019;//Armor
                                        
uint itemid9 = 421019;//BackSword
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 7;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Pirate
                                
case 75:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 144009;//Earrings
                                        
uint itemid7 = 139009;//Armor
                                        
uint itemid8 = 611029;//Rapier
                                        
uint itemid9 = 612029;//Pistol
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems leelong
                                
case 85:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 148009;//Earrings
                                        
uint itemid7 = 138009;//Armor
                                        
uint itemid8 = 617029;//SkyNunchaku
                                        
uint itemid9 = 617029;//SkyNunchaku
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems WindGuard
                                
case 95:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 170009;//Hat
                                        
uint itemid7 = 101009;//Armor
                                        
uint itemid8 = 626029;//PrideFane
                                        
uint itemid9 = 626029;//PrideFane
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                            
}
                            break;
                        }
                    
#endregion 

نخش علي الصطفة الي عايز تحطلها سعر ...
بدل الانبي سي الي عندك ب دة..



كود:
#region FullStuffa P7
                    
case 195291:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hello There [ " + client.Player.Name + " ] Would You Like To Buy Full Stuff With P7 Soul And New Wings Just For [ 1 ] CPS");
                                        
dialog.Option("[ Full Ninja Stuff P7 ]", 3);
                                        
dialog.Option("[ Full Monk Stuff P7 ]", 4);
                                        
dialog.Option("[ Full Toaist Stuff P7 ]", 5);
                                        
dialog.Option("[ Full Trojan Stuff P7 ]", 6);
                                        
dialog.Option("[ Full Pirate Stuff P7 ]", 7);
                                        
dialog.Option("[ Full Warrior Stuff P7 ]", 8);
                                        
dialog.Option("[ Full Archer Stuff P7 ]", 9);
                                        
dialog.Option("[ Full LeeLong Stuff P7 ]", 11);
                                        
dialog.Option("[ Full Windwalker Stuff P7 ]", 12);
                                        
dialog.Option("Steed ~ Tower ~ Fan ~ Wing", 130);
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                
#region Steed > tower > fan > wing > Crop
                                
case 130:
                                    {
                                        if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
uint itemid1 = 300000;//Steed   
                                        
uint itemid2 = 202009;//Tower   
                                        
uint itemid3 = 201009;//Fan   
                                        
uint itemid4 = 204009;//Wing   
                                        
uint itemid5 = 203009;//Crop   
                                        //  uint itemid6 = 2100075;//Cup   

                                        
MsgItemInfo item1 = new MsgItemInfo(true);
                                        
item1.ID = itemid1;
                                        
item1.Color = Game.Enums.Color.White;
                                        
item1.Plus = 3;
                                        
// item1.PerfectionLevel = 54;
                                        
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
                                        
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
                                        
MsgItemInfo item2 = new MsgItemInfo(true);
                                        
item2.ID = itemid2;
                                        
item2.Color = Game.Enums.Color.White;
                                        
item2.Plus = 3;
                                        
item2.Bless = 1;
                                        
// item2.PerfectionLevel = 54;
                                        
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
                                        
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                        
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                        
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);

                                        
MsgItemInfo item3 = new MsgItemInfo(true);
                                        
item3.ID = itemid3;
                                        
item3.Color = Game.Enums.Color.White;
                                        
item3.Plus = 3;
                                        
item3.Bless = 1;
                                        
//item3.PerfectionLevel = 54;
                                        
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                        
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
                                        
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                        
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);

                                        
MsgItemInfo item4 = new MsgItemInfo(true);
                                        
item4.ID = itemid4;
                                        
item4.Color = Game.Enums.Color.White;
                                        
item4.Plus = 3;
                                        
item4.Bless = 0;
                                        
//item4.PerfectionLevel = 54;
                                        
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
                                        
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
                                        
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                        
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);

                                        
MsgItemInfo item5 = new MsgItemInfo(true);
                                        
item5.ID = itemid5;
                                        
item5.Color = Game.Enums.Color.White;
                                        
item5.Plus = 3;
                                        
item5.Bless = 1;
                                        
//item5.PerfectionLevel = 54;
                                        
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                        
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);

                                        
//  MsgItemInfo item6 = new MsgItemInfo(true);
                                        // item6.ID = itemid6;
                                        // item6.Color = Game.Enums.Color.White;
                                        // item6.Plus = 0;
                                        // item6.Bless = 1;
                                        // item6.SocketOne = 0;
                                        //item6.SocketTwo = 0;
                                        // item6.Durability = item6.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                        // client.Inventory.Add(item6, Game.Enums.ItemUse.CreateAndAdd);
                                        
}
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                
#endregion
                                
case 12://WindWallker
                                    
{
                                        if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(101309, 822071, 6, 12, 12, 1, true, false);//armor p6
                                        
client.Inventory.AddSoul(170309, 820073, 6, 12, 12, 1, true, false);//headgear p6
                                        
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
                                        
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
3://ninja  
                                    
{
                                      if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana  
                                        
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana  
                                        
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
                                        
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
                                        
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja  
                                        
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
4://Monk  
                                    
{
                                     if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic
                                        
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic 
                                        
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads  
                                        
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads  
                                        
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk  
                                        
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
5://Fire And Water  
                                    
{
                                    if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu
                                        
client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
                                        
client.Inventory.AddSoul(620439, 800522, 6, 12, 12, 1, true, false);//ImperialBacksword
                                        
client.Inventory.AddSoul(134309, 822072, 6, 12, 12, 1, true, false);//ArmorFire  
                                        
client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire  
                                        
client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet  
                                        
client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag  
                                        
client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
6://Trojan  
                                    
{
                                      if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//NirvanaClub
                                        
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade  
                                        
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword  
                                        
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger 
                                        
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
                                        
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic 
                                        
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan  
                                        
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
7://Pirate  
                                    
{
                                      if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier  
                                        
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol  
                                        
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate  
                                        
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
8://Warrior  
                                    
{
                                       if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear  
                                        
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield 
                                        
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
                                        
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
                                        
client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
                                        
client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
                                        
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade  
                                        
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword  
                                        
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger
                                        
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior  
                                        
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
9://Archer  
                                    
{
                                        if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                        
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife  
                                        
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow  
                                        
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher  
                                        
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                                case 
11://LeeLong 
                                    
{
                                     if (
client.Player.ConquerPoints >= 1)
                                        {
                                        
client.Player.ConquerPoints -= 1;
                                        
client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku 
                                        
client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku   
                                        
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//CombatSuit(Lv.140) 
                                        
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//LegendHood  
                                        
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace  
                                        
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring  
                                        
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot  
                                        
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
                                        
dialog.Option("I don't care.", 255);
                                        
dialog.Send();
                                        break;
                                        }
                                        else
                                        {
                                            
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
                                            
dialog.Option("i will ", 255);
                                            
dialog.Send();

                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    
#endregion 



قديم 2020-06-03, 10:36 PM
المشاركة 2
Hazem
.:: المدير العام::.
  • غير متواجد
افتراضي رد: npc Stuff+8 طلب بواسطة Mutaz
عاش

قديم 2020-06-03, 10:37 PM
المشاركة 3
mohamedomar
.:: عضو مميز ::.
  • غير متواجد
Like رد: npc Stuff+8 طلب بواسطة Mutaz
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
عاش
حبيبي

قديم 2020-06-03, 11:11 PM
المشاركة 4
midoazoz
.:: عضو خبير ::.
  • غير متواجد
افتراضي رد: npc Stuff+8 طلب بواسطة Mutaz
عاش يا بطل

قديم 2020-06-04, 12:05 PM
المشاركة 5
mohamedomar
.:: عضو مميز ::.
  • غير متواجد
Like رد: npc Stuff+8 طلب بواسطة Mutaz
عفواً لايمكن عرض الرابط إلا بعد الرد على الموضوع
عاش يا بطل
حبيبي


العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع

المواضيع المتشابهه للموضوع: npc Stuff+8 طلب بواسطة Mutaz
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NPC Stuff P7 Hazem تطوير سيرفرات كونكر 2 2019-06-25 10:42 PM


الساعة الآن 03:40 PM