|
|
المشاركات 325 |
+التقييم 0.13 |
تاريخ التسجيل Dec 2019 |
الاقامة |
نظام التشغيل Windows 10 |
رقم العضوية 3266 |
#region Bound Stuff
case 17777:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Player.Name + " You Are Ready To Adventure ?");
dialog.Text(" Okey Man Please Select Char Pack !");
dialog.Option("Ninja Pack.", 1);
dialog.Option("Trojan Pack.", 2);
dialog.Option("Monk Pack.", 3);
dialog.Option("Archer Pack.", 4);
dialog.Option("FireTaoist Pack.", 5);
dialog.Option("WaterTaoist Pack.", 6);
dialog.Option("Warrior Pack.", 7);
dialog.Option("Pirate Pack.", 8);
dialog.Option("leelong pack", 9);
dialog.Option("WindGuard pack", 10);
dialog.Send();
break;
}
case 1:
{
dialog.Text("are you sure you want this Ninja Pack ?");
dialog.Option("Sure.", 55);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 2:
{
dialog.Text("are you sure you want this Trojan Pack ?");
dialog.Option("Sure.", 15);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 3:
{
dialog.Text("are you sure you want this Monk Pack ?");
dialog.Option("Sure.", 65);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 4:
{
dialog.Text("are you sure you want this Archer Pack ?");
dialog.Option("Sure.", 45);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 5:
{
dialog.Text("are you sure you want this FireTaoist Pack ?");
dialog.Option("Sure.", 145);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 6:
{
dialog.Text("are you sure you want this WaterTaoist Pack ?");
dialog.Option("Sure.", 135);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 7:
{
dialog.Text("are you sure you want this Warrior Pack ?");
dialog.Option("Sure.", 25);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 8:
{
dialog.Text("are you sure you want this Pirate Pack ?");
dialog.Option("Sure.", 75);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 9:
{
dialog.Text("are you sure you want this lee long Pack ?");
dialog.Option("Sure.", 85);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
case 10:
{
dialog.Text("are you sure you want this Wind Guard Pack ?");
dialog.Option("Sure.", 95);
dialog.Option("Wait a minute.", 255);
dialog.Send();
break;
}
#region BoundItems Trojan
case 15:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 118019;//Earrings
uint itemid7 = 130019;//Armor
uint itemid8 = 480019;//Club
uint itemid9 = 420019;//Sword
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 3;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 3;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 3;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Warrior
case 25:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 111019;//Earrings
uint itemid7 = 131019;//Armor
uint itemid8 = 560019;//Spar
uint itemid9 = 900019;//Shield
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 3;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 3;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Archer
case 45:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 113009;//Earrings
uint itemid7 = 133009;//Armor
uint itemid8 = 500009;//Bow
uint itemid9 = 613019;//knif
uint itemid10 = 613019;//knif
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item10 = new MsgItemInfo(true);
item10.ID = itemid10;
item10.Color = ShehabTofan.Game.Enums.Color.White;
item10.Bound = true;
item10.Plus = 8;
item10.Enchant = 250;
item10.Bless = 7;
item10.SocketOne = Enums.Gem.SuperDragonGem;
item10.SocketTwo = Enums.Gem.SuperDragonGem;
item10.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 3;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Ninja
case 55:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 112009;//Earrings
uint itemid7 = 135009;//Armor
uint itemid8 = 601009;//Katana
uint itemid9 = 601009;//Katana
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 3;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Monk
case 65:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 143009;//Earrings
uint itemid7 = 136009;//Armor
uint itemid8 = 610029;//beads
uint itemid9 = 610029;//beads
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 3;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WaterTaoist
case 135:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 121029;//Bag
uint itemid5 = 152009;//Bracelet
uint itemid6 = 114019;//Cap
uint itemid7 = 134019;//Armor
uint itemid9 = 421019;//BackSword
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 7;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems Pirate
case 75:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 144009;//Earrings
uint itemid7 = 139009;//Armor
uint itemid8 = 611029;//Rapier
uint itemid9 = 612029;//Pistol
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems leelong
case 85:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 148009;//Earrings
uint itemid7 = 138009;//Armor
uint itemid8 = 617029;//SkyNunchaku
uint itemid9 = 617029;//SkyNunchaku
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
/////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
#region BoundItems WindGuard
case 95:
{
uint itemid = 202009;//Tower
uint itemid2 = 201009;//Fan
uint itemid3 = 160039;//Boot
uint itemid4 = 120029;//Necklace
uint itemid5 = 150039;//Ring
uint itemid6 = 170009;//Hat
uint itemid7 = 101009;//Armor
uint itemid8 = 626029;//PrideFane
uint itemid9 = 626029;//PrideFane
if (client.Inventory.Count <= 30)
{
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = ShehabTofan.Game.Enums.Color.White;
item2.Bound = true;
item2.Plus = 8;
//item2.Bless = 1;
item2.SocketOne = Enums.Gem.SuperThunderGem;
item2.SocketTwo = Enums.Gem.SuperThunderGem;
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = ShehabTofan.Game.Enums.Color.White;
item3.Bound = true;
item3.Plus = 8;
item3.Enchant = 250;
item3.Bless = 7;
item3.SocketOne = Enums.Gem.SuperDragonGem;
item3.SocketTwo = Enums.Gem.SuperDragonGem;
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = ShehabTofan.Game.Enums.Color.White;
item4.Bound = true;
item4.Plus = 8;
item4.Enchant = 250;
item4.Bless = 7;
item4.SocketOne = Enums.Gem.SuperDragonGem;
item4.SocketTwo = Enums.Gem.SuperDragonGem;
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = ShehabTofan.Game.Enums.Color.White;
item5.Bound = true;
item5.Plus = 8;
item5.Enchant = 250;
item5.Bless = 7;
item5.SocketOne = Enums.Gem.SuperDragonGem;
item5.SocketTwo = Enums.Gem.SuperDragonGem;
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item6 = new MsgItemInfo(true);
item6.ID = itemid6;
item6.Color = ShehabTofan.Game.Enums.Color.White;
item6.Bound = true;
item6.Plus = 8;
item6.Enchant = 250;
item6.Bless = 7;
item6.SocketOne = Enums.Gem.SuperDragonGem;
item6.SocketTwo = Enums.Gem.SuperDragonGem;
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////
MsgItemInfo item7 = new MsgItemInfo(true);
item7.ID = itemid7;
item7.Color = ShehabTofan.Game.Enums.Color.White;
item7.Bound = true;
item7.Plus = 8;
item7.Enchant = 250;
item7.Bless = 7;
item7.SocketOne = Enums.Gem.SuperDragonGem;
item7.SocketTwo = Enums.Gem.SuperDragonGem;
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
///////////////////
MsgItemInfo item8 = new MsgItemInfo(true);
item8.ID = itemid8;
item8.Color = ShehabTofan.Game.Enums.Color.White;
item8.Bound = true;
item8.Plus = 8;
item8.Enchant = 250;
item8.Bless = 7;
item8.SocketOne = Enums.Gem.SuperDragonGem;
item8.SocketTwo = Enums.Gem.SuperDragonGem;
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
////////////////////
MsgItemInfo item9 = new MsgItemInfo(true);
item9.ID = itemid9;
item9.Color = ShehabTofan.Game.Enums.Color.White;
item9.Bound = true;
item9.Plus = 8;
item9.Enchant = 250;
item9.Bless = 7;
item9.SocketOne = Enums.Gem.SuperDragonGem;
item9.SocketTwo = Enums.Gem.SuperDragonGem;
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
//////////////////
MsgItemInfo item = new MsgItemInfo(true);
item.ID = itemid;
item.Color = ShehabTofan.Game.Enums.Color.White;
item.Bound = true;
item.Plus = 8;
//item.Bless = 1;
item.SocketOne = Enums.Gem.SuperGloryGem;
item.SocketTwo = Enums.Gem.SuperGloryGem;
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
if (client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
{
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
client.Player.Teleport(1002, 254, 230);
npc.OptionID = 255;
client.Send(npc.ToArray());
}
else
{
dialog.Text("You need atleast one free slot in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
}
else
{
dialog.Text("You need to make atleast 10 free spots in your inventory.");
dialog.Option("Alright.", 255);
dialog.Send();
}
break;
}
#endregion
}
break;
}
#endregion
#region FullStuffa P7
case 195291:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello There [ " + client.Player.Name + " ] Would You Like To Buy Full Stuff With P7 Soul And New Wings Just For [ 1 ] CPS");
dialog.Option("[ Full Ninja Stuff P7 ]", 3);
dialog.Option("[ Full Monk Stuff P7 ]", 4);
dialog.Option("[ Full Toaist Stuff P7 ]", 5);
dialog.Option("[ Full Trojan Stuff P7 ]", 6);
dialog.Option("[ Full Pirate Stuff P7 ]", 7);
dialog.Option("[ Full Warrior Stuff P7 ]", 8);
dialog.Option("[ Full Archer Stuff P7 ]", 9);
dialog.Option("[ Full LeeLong Stuff P7 ]", 11);
dialog.Option("[ Full Windwalker Stuff P7 ]", 12);
dialog.Option("Steed ~ Tower ~ Fan ~ Wing", 130);
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
#region Steed > tower > fan > wing > Crop
case 130:
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
uint itemid1 = 300000;//Steed
uint itemid2 = 202009;//Tower
uint itemid3 = 201009;//Fan
uint itemid4 = 204009;//Wing
uint itemid5 = 203009;//Crop
// uint itemid6 = 2100075;//Cup
MsgItemInfo item1 = new MsgItemInfo(true);
item1.ID = itemid1;
item1.Color = Game.Enums.Color.White;
item1.Plus = 3;
// item1.PerfectionLevel = 54;
item1.Durability = item1.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
client.Inventory.Add(item1, Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item2 = new MsgItemInfo(true);
item2.ID = itemid2;
item2.Color = Game.Enums.Color.White;
item2.Plus = 3;
item2.Bless = 1;
// item2.PerfectionLevel = 54;
item2.SocketOne = Game.Enums.Gem.SuperGloryGem;
item2.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item2.Durability = item2.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
client.Inventory.Add(item2, Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item3 = new MsgItemInfo(true);
item3.ID = itemid3;
item3.Color = Game.Enums.Color.White;
item3.Plus = 3;
item3.Bless = 1;
//item3.PerfectionLevel = 54;
item3.SocketOne = Game.Enums.Gem.SuperThunderGem;
item3.SocketTwo = Game.Enums.Gem.SuperThunderGem;
item3.Durability = item3.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
client.Inventory.Add(item3, Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item4 = new MsgItemInfo(true);
item4.ID = itemid4;
item4.Color = Game.Enums.Color.White;
item4.Plus = 3;
item4.Bless = 0;
//item4.PerfectionLevel = 54;
item4.SocketOne = Game.Enums.Gem.SuperThunderGem;
item4.SocketTwo = Game.Enums.Gem.SuperGloryGem;
item4.Durability = item4.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
client.Inventory.Add(item4, Game.Enums.ItemUse.CreateAndAdd);
MsgItemInfo item5 = new MsgItemInfo(true);
item5.ID = itemid5;
item5.Color = Game.Enums.Color.White;
item5.Plus = 3;
item5.Bless = 1;
//item5.PerfectionLevel = 54;
item5.Durability = item5.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
client.Inventory.Add(item5, Game.Enums.ItemUse.CreateAndAdd);
// MsgItemInfo item6 = new MsgItemInfo(true);
// item6.ID = itemid6;
// item6.Color = Game.Enums.Color.White;
// item6.Plus = 0;
// item6.Bless = 1;
// item6.SocketOne = 0;
//item6.SocketTwo = 0;
// item6.Durability = item6.MaximDurability = Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
// client.Inventory.Add(item6, Game.Enums.ItemUse.CreateAndAdd);
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
#endregion
case 12://WindWallker
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(101309, 822071, 6, 12, 12, 1, true, false);//armor p6
client.Inventory.AddSoul(170309, 820073, 6, 12, 12, 1, true, false);//headgear p6
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
client.Inventory.AddSoul(626439, 801308, 6, 12, 12, 1, true, false);//Windwalker p6
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 3://ninja
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//Nobunaga`sSwiftClaw
client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja
client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 4://Monk
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic
client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 1, true, false);//Epic
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk
client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 5://Fire And Water
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(619439, 801104, 6, 12, 12, 1, true, false);//UniverseHossu
client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
client.Inventory.AddSoul(620439, 800522, 6, 12, 12, 1, true, false);//ImperialBacksword
client.Inventory.AddSoul(134309, 822072, 6, 12, 12, 1, true, false);//ArmorFire
client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire
client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet
client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag
client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 6://Trojan
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//NirvanaClub
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan
client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 7://Pirate
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier
client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol
client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 8://Warrior
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear
client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
client.Inventory.AddSoul(624439, 801218, 6, 12, 12, 1, true, false);//Fist Break
client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
client.Inventory.AddSoul(624439, 801216, 6, 12, 12, 1, true, false);//Fist Strick
client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade
client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword
client.Inventory.AddSoul(490439, 800111, 6, 12, 12, 1, true, false);//Dagger
client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 9://Archer
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow
client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
case 11://LeeLong
{
if (client.Player.ConquerPoints >= 1)
{
client.Player.ConquerPoints -= 1;
client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(617439, 800111, 6, 12, 12, 1, true, false);//SkyNunchaku
client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//CombatSuit(Lv.140)
client.Inventory.AddSoul(148309, 820073, 6, 12, 12, 1, true, false);//LegendHood
client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
dialog.Text("Thanks For This Stuff Gift .. You Have Got Stuff +12 And P7 Soul [The AurionConquer].");
dialog.Option("I don't care.", 255);
dialog.Send();
break;
}
else
{
dialog.Text("You Don't Have Cps Please Back Again When u Have 1 Cps ");
dialog.Option("i will ", 255);
dialog.Send();
}
break;
}
}
break;
}
#endregion
| الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1) | |
|
| الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
| npc stuff P6 | Hazem | تطوير سيرفرات كونكر | 1 | 2020-03-16 01:38 PM |
| Npc Stuff+12 بشكل جديد | ElSaher | تطوير سيرفرات كونكر | 3 | 2020-03-08 09:09 PM |
| NPC Stuff P7 | Hazem | تطوير سيرفرات كونكر | 2 | 2019-06-25 10:42 PM |