احصائياتى

الردود
1

المشاهدات
59
 
messi55
.:: عضو خبير ::.
الإجابات المقدمة: 14

المشاركات
608

+التقييم
0.26

تاريخ التسجيل
May 2020

الاقامة
اسكندريه

نظام التشغيل
عادى

رقم العضوية
3922
2021-01-24, 04:06 PM
المشاركة 1
2021-01-24, 04:06 PM
المشاركة 1
افتراضي تمت الإجابة طلب شوب 1
عاوز شوب الكلص الى بيبع فلوس 5 مليون و10 مليون و50 مليون و100مليون فلوس بس معلش


أفضل جواب - كتبه Hassan Emprator
خد اهو
سيرش عا

كود:
        static void SocketItem(ItemUsage usage, Client.GameState client) 

اقفل من سالب وبدل بي دا


كود:
       static void SocketItem(ItemUsage usage, Client.GameState client)
        {
            
ConquerItem item = null;
            
ConquerItem[] Minors = null;
            if (
client.Inventory.TryGetItem(usage.UID, out item))
            {
                
ushort pos = ItemPosition(item.ID);
                if (
pos == ConquerItem.Bottle || pos == ConquerItem.Fan || pos == ConquerItem.Garment || pos == ConquerItem.LeftWeaponAccessory || pos == ConquerItem.RightWeaponAccessory || pos == ConquerItem.Steed || pos == ConquerItem.SteedArmor || pos == ConquerItem.SteedCrop || pos == ConquerItem.Tower)
                {
                    
client.Send(new Message("Sorry can't make socket in this item !", System.Drawing.Color.Red, Message.Talk));
                    return;
                }

                
Minors = new ConquerItem[usage.Batch.Length];
                for (
int i = 0; i < usage.Batch.Length; i++)
                {
                    if (!
client.Inventory.TryGetItem(usage.Batch[i], out Minors[i]))
                        return;
                    else
                        if (
Minors[i].UID == item.UID)
                            return;
                }
                if (
Minors.Length == 0)
                    return;
                if (
item.SocketOne == MrHassan.Game.Enums.Gem.NoSocket)
                {
                    
ushort cost = 1;
                    if (
pos != ConquerItem.RightWeapon && pos != ConquerItem.LeftWeapon)
                        
cost = 12;

                    if (
client.Inventory.Contains(1088000, cost))
                    {
                        
item.SocketOne = MrHassan.Game.Enums.Gem.EmptySocket;
                        
item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                        
item.Send(client);
                        
usage.dwParam = 1;
                        
client.LoadItemStats();
                        
Database.ConquerItemTable.UpdateSockets(item);
                        foreach (var 
xitem in Minors)
                        {
                            
client.Inventory.Remove(xitem.UID, MrHassan.Game.Enums.ItemUse.Remove, true);
                        }
                    }
                }
                else if (
item.SocketTwo == MrHassan.Game.Enums.Gem.NoSocket)
                {
                    
ushort cost = 5;
                    if (
pos != ConquerItem.RightWeapon && pos != ConquerItem.LeftWeapon)
                    {
                        
cost = 1;
                        var 
minor = Minors.FirstOrDefault();
                        if (
minor.ID == 1200005)
                        {
                            if (
client.Inventory.Contains(1200005, cost))
                            {
                                if (
Kernel.Rate((double)30))
                                {
                                    
item.SocketTwo = MrHassan.Game.Enums.Gem.EmptySocket;
                                    
item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                                    
item.Send(client);
                                    
usage.dwParam = 1;
                                    
client.LoadItemStats();
                                    
Database.ConquerItemTable.UpdateSockets(item);
                                }
                                else
                                {
                                    
usage.dwParam = 0;
                                    
client.Inventory.Add(1200006, 0, 1);
                                }
                                foreach (var 
xitem in Minors)
                                {
                                    
client.Inventory.Remove(xitem.UID, MrHassan.Game.Enums.ItemUse.Remove, true);
                                }
                            }
                        }
                        else if (
minor.ID == 1200006)
                        {
                            
cost = 7;
                            if (
client.Inventory.Contains(1200006, cost))
                            {
                                
item.SocketTwo = MrHassan.Game.Enums.Gem.EmptySocket;
                                
item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                                
item.Send(client);
                                
usage.dwParam = 1;
                                
client.LoadItemStats();
                                
Database.ConquerItemTable.UpdateSockets(item);
                                foreach (var 
xitem in Minors)
                                {
                                    
client.Inventory.Remove(xitem.UID, MrHassan.Game.Enums.ItemUse.Remove, true);
                                }
                            }
                        }
                    }
                    else
                    {
                        if (
client.Inventory.Contains(1088000, cost))
                        {
                            
item.SocketTwo = MrHassan.Game.Enums.Gem.EmptySocket;
                            
item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                            
item.Send(client);
                            
usage.dwParam = 1;
                            
client.LoadItemStats();
                            
Database.ConquerItemTable.UpdateSockets(item);
                            foreach (var 
xitem in Minors)
                            {
                                
client.Inventory.Remove(xitem.UID, MrHassan.Game.Enums.ItemUse.Remove, true);
                            }
                        }
                    }
                }
            }
        } 

سيرش عا

كود:
        private static void SocketItem(EmbedScoket socket, Client.GameState client) 

اقفل من سالب برصو وبدل


كود:
        private static void SocketItem(EmbedScoket socket, Client.GameState client)
        {
            
ConquerItem Item = null;
            
ConquerItem Gem = null;
            if (
client.Inventory.TryGetItem(socket.ItemUID, out Item) || client.Equipment.TryGetItem(socket.ItemUID) != null)
            {
                if (
client.Equipment.TryGetItem(socket.ItemUID) != null)
                    
Item = client.Equipment.TryGetItem(socket.ItemUID);
                else if (!
client.Inventory.TryGetItem(socket.ItemUID, out Item))
                    return;
                
ushort sock = ItemPosition(Item.ID);
                if (
sock == 7 || sock == 9 || sock > 11 && sock != 19)
                {
                    
client.Send(new Message("Sorry can't make socket in this item !", System.Drawing.Color.Red, Message.Talk));
                    return;
                }
                if (
client.Inventory.TryGetItem(socket.GemUID, out Gem) || socket.Mode == EmbedScoket.Remove)
                {
                    switch (
socket.Mode)
                    {
                        case 
EmbedScoket.Add:
                            {
                                
byte gemBase = (byte)(Gem.ID % 1000);
                                if (
Enum.IsDefined(typeof(Game.Enums.Gem), gemBase))
                                {
                                    switch (
socket.Slot)
                                    {
                                        case 
EmbedScoket.SlotOne:
                                            {
                                                if ((
byte)Item.SocketOne == 255)
                                                {

                                                    var 
gem = (MrHassan.Game.Enums.Gem)(Gem.ID % 1000);
                                                    if ((
Item.ID >= 201003 && Item.ID <= 201009) &&
                                                           
gem != Enums.Gem.NormalThunderGem && gem != Enums.Gem.RefinedThunderGem &&
                                                           
gem != Enums.Gem.SuperThunderGem)
                                                        return;
                                                    if ((
Item.ID >= 202003 && Item.ID <= 202009) &&
                                                        
gem != Enums.Gem.NormalGloryGem && gem != Enums.Gem.RefinedGloryGem &&
                                                        
gem != Enums.Gem.SuperGloryGem)
                                                        return;
                                                    if ((
Item.ID >= 204003 && Item.ID <= 204009) &&
                                                       (
gem != Enums.Gem.NormalThunderGem && gem != Enums.Gem.RefinedThunderGem &&
                                                       
gem != Enums.Gem.SuperThunderGem))
                                                        return;
                                                    
Item.SocketOne = gem;
                                                    
Item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                                                    
Item.Send(client);
                                                    
Database.ConquerItemTable.UpdateSockets(Item);
                                                    
client.Inventory.Remove(Gem, MrHassan.Game.Enums.ItemUse.Remove);
                                                    break;
                                                }
                                                break;
                                            }
                                        case 
EmbedScoket.SlotTwo:
                                            {
                                                var 
gem = (MrHassan.Game.Enums.Gem)(Gem.ID % 1000);
                                                if ((
Item.ID >= 201003 && Item.ID <= 201009) &&
                                                          
gem != Enums.Gem.NormalThunderGem && gem != Enums.Gem.RefinedThunderGem &&
                                                          
gem != Enums.Gem.SuperThunderGem)
                                                    return;
                                                if ((
Item.ID >= 202003 && Item.ID <= 202009) &&
                                                    
gem != Enums.Gem.NormalGloryGem && gem != Enums.Gem.RefinedGloryGem &&
                                                    
gem != Enums.Gem.SuperGloryGem)
                                                    return;
                                                if ((
Item.ID >= 204003 && Item.ID <= 204009) &&
                                                   (
gem != Enums.Gem.NormalGloryGem && gem != Enums.Gem.RefinedGloryGem &&
                                                   
gem != Enums.Gem.SuperGloryGem))
                                                    return;
                                                if ((
byte)Item.SocketOne > 0 && (byte)Item.SocketOne < 255)
                                                {
                                                    if ((
byte)Item.SocketTwo == 255)
                                                    {
                                                        
Item.SocketTwo = gem;
                                                        
Item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                                                        
Item.Send(client);
                                                        
Database.ConquerItemTable.UpdateSockets(Item);
                                                        
client.Inventory.Remove(Gem,
                                                            
Game.Enums.ItemUse.Remove);
                                                    }
                                                }
                                                else if ((
byte)Item.SocketOne == 255)
                                                {
                                                    
Item.SocketOne = gem;
                                                    
Item.Mode = Game.Enums.ItemMode.Update;
                                                    
Item.Send(client);
                                                    
Database.ConquerItemTable.UpdateSockets(Item);
                                                    
client.Inventory.Remove(Gem, Game.Enums.ItemUse.Remove);
                                                }
                                                break;
                                            }
                                    }
                                }
                                break;
                            }
                        case 
EmbedScoket.Remove:
                            {
                                switch (
socket.Slot)
                                {
                                    case 
EmbedScoket.SlotOne:
                                        {
                                            if ((
byte)Item.SocketOne != 0)
                                            {
                                                
Item.SocketOne = Game.Enums.Gem.EmptySocket;
                                                if ((
byte)Item.SocketTwo != 0 && (byte)Item.SocketTwo != 255)
                                                {
                                                    
Item.SocketTwo = Item.SocketTwo;
                                                    
Item.SocketOne = Game.Enums.Gem.EmptySocket;
                                                }
                                                
Item.Mode = Game.Enums.ItemMode.Update;
                                                
Item.Send(client);
                                                
Database.ConquerItemTable.UpdateSockets(Item);
                                                break;
                                            }
                                            break;
                                        }
                                    case 
EmbedScoket.SlotTwo:
                                        {
                                            if ((
byte)Item.SocketTwo != 0 && (byte)Item.SocketTwo != 255)
                                            {
                                                
Item.SocketTwo = Game.Enums.Gem.EmptySocket;
                                                
Item.Mode = MrHassan.Game.Enums.ItemMode.Update;
                                                
Item.Send(client);
                                                
Database.ConquerItemTable.UpdateSockets(Item);
                                            }
                                            else
                                            {
                                                if ((
byte)Item.SocketOne != 0)
                                                {
                                                    
Item.SocketOne = Game.Enums.Gem.EmptySocket;
                                                    
Item.Mode = Game.Enums.ItemMode.Update;
                                                    
Item.Send(client);
                                                    
Database.ConquerItemTable.UpdateSockets(Item);
                                                }
                                            }
                                            break;
                                        }
                                }
                                break;
                            }
                    }
                }
                
client.Send(socket);
                
client.LoadItemStats();
            }
        } 

بالتوفيق وجرب وقولي وانا متاكد بنسبه 100 في ميه
مش تنسا تغير اسم البروجكيت بي الاسم بتاعك وي لو في ايورر في Entity خليها Player والعكس
قديم 2021-01-24, 11:20 PM
المشاركة 2
Hassan Emprator
.:: مشرف قسم المشاكل ::.
الإجابات المقدمة: 301
  • غير متواجد
افتراضي رد: طلب شوب 1

كود:
[booth10]
ID=70004012
Name
=Money
Mesh
=38170
Map
=5339
Type
=16
X
=72
Y
=68
ItemAmount
=2
Item1
=723713@@2700@@0@@0@0@0@0
Item2
=723714@@2700@@0@@0@0@0@0
Item3
=723715@@2700@@0@@0@0@0@0
Item4
=723716@@2700@@0@@0@0@0@0
Item5
=723717@@2700@@0@@0@0@0@0
Item6
=723718@@2700@@0@@0@0@0@0
Item7
=723719@@2700@@0@@0@0@0@0
Item8
=723720@@2700@@0@@0@0@0@0
Item9
=723721@@2700@@0@@0@0@0@0
Item10
=723722@@2700@@0@@0@0@0@0 



العلامات المرجعية



الذين يشاهدون محتوى الموضوع الآن : 1 ( الأعضاء 0 والزوار 1)
 

الانتقال السريع



الساعة الآن 08:59 PM