#region GreenEffect if (client.Entity.Stamina < 100) { if (Now > client.Entity.GreenEffectStamp.AddSeconds(5)) { client.Entity.GreenEffectStamp = Time32.Now; switch (client.Entity.Action) { case Enums.ConquerAction.Sit: { client.Entity.Stamina += 10; break; } default: { client.Entity.Stamina += 7; break; } } } } #endregion