كونكر عرب

كونكر عرب (https://conquer-arab.com/index.php)
-   تطوير سيرفرات كونكر (https://conquer-arab.com/forumdisplay.php?f=11)
-   -   كوستة فريق الجمجمه والبرق (https://conquer-arab.com/showthread.php?t=81)

Hazem 2019-04-20 09:22 PM

كوستة فريق الجمجمه والبرق
 

الكويسته عباره عن بيجى لحضرتك رساله وبتروح عند الانبسى بتكلمه

بيدخلك فى خريطه تمام وبيظهر فوق منه علامه جمجه

وكده بتكون تبغ فريق الجماجم او علامه نينجا وكده من فريق النينجا

المهم ان انت بتكون فى فريق سواء ده اوده

طبعاء كل اللى بيدخل بيجى له علامه فوقه هو وحظه مش بتختار انت تمام

طبعاء مطلوب منهم فريق واحد بس اللى يفوز واللى يموت اكتر من الفريق التانى

بياخد سى بى اكتر كل مره تقتل فيها طيب لو واحد قتل حد من فريقه عادى

هقولك لا مش عادى بيتخصم منك سى بى

ندخل على التركيب



نفتح الملف ده Entity

هنضيف دول فى اى مكان

كود PHP:

 public static int skullinmap;
    public static 
int ninjainmap;
  public 
uint GeVaRa_tomm210;
  public 
void SendScoreVs(GameClient client)
        {

            for (
uint x = 1; x < 3; x++)
            {
                
string Mesage = "";
                
skullinmap = 0;
                
ninjainmap = 0;
                foreach (
GameClient clients in Kernel.GamePool.Values)
                {

                    if (
clients.Entity.MapID == 6413)
                    {
                        if (
clients.Entity.ContainsFlag3(Network.GamePackets.Update.Flags3.skull) && !clients.Entity.Dead)
                            
skullinmap++;
                        else if (
clients.Entity.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja) && !clients.Entity.Dead)
                            
ninjainmap++;
                    }

                }
                if (
x == 1)

                    
Mesage = "Skull Team Alive Player.: " + skullinmap + "";
                else
                    
Mesage = "ninja Team Alive Player.: " + ninjainmap + "";
                
Message msg = new Message(Mesage, System.Drawing.Color.Red, x == 1 ? Message.FirstRightCorner : Message.ContinueRightCorner);
                
client.Send(msg);
            }

        } 

فى نفس الملف هنبحث عند الكود ده
كود PHP:

 public void Die(Entity killer)
                                     { 

هتضيف دول تحت القوس
كود PHP:

#region Ninja Vs Skull
                    
if (this.MapID == 6413 && killer.MapID == 6413)
                    {
                        if (
World.SkullVsNinja == true)
                        {
                            if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.skull))
                            {
                                
killer.Owner.Send(new Message("Grtz You Got " + 2000 + " cps From kill skull Team member ", System.Drawing.Color.Red, Message.Talk));
                                
killer.ConquerPoints += (uint)2000;
                            }
                            else if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.skull) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja))
                            {
                                
killer.Owner.Send(new Message("Grtz You Got " + 2000 + " cps From kill skull Team member ", System.Drawing.Color.Red, Message.Talk));

                                
killer.ConquerPoints += (uint)2000;

                            }
                            else if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.skull) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.skull))
                            {
                                if (
killer.ConquerPoints >= 2000)
                                {
                                    
killer.Owner.Send(new Message("You Lose 50 cps Cuz You KIll Team Member ", System.Drawing.Color.Red, Message.Talk));
                                    
killer.ConquerPoints -= (uint)2000;
                                  
                                }
                                else
                                {
                                    
Owner.Send(new Message("You out cuz u kill Team member and not hvae cps", System.Drawing.Color.Red, Message.Talk));
                                    
killer.Teleport(1002, 301, 281);
                                    
killer.ConquerPoints -= killer.ConquerPoints;
                                }
                            }
                            else if (
killer.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja) && this.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja))
                            {
                                if (
killer.ConquerPoints >= 2000)
                                {
                                    
killer.Owner.Send(new Message("You Lose 50 cps Cuz You KIll Team Member ", System.Drawing.Color.Red, Message.Talk));
                                    
killer.ConquerPoints -= (uint)2000;
                                    
                                }
                                else
                                {
                                    
killer.Owner.Send(new Message("You out cuz u kill Team member and not hvae cps", System.Drawing.Color.Red, Message.Talk));
                                    
killer.Teleport(1002, 301, 281);
                                    
killer.ConquerPoints = 0;
                                }
                            }
                            foreach (
GameClient client in Kernel.GamePool.Values)
                            {
                                if (
client.Entity.MapID == 6413)
                                {
                                    
SendScoreVs(client);
                                }
                            }

                        }
                    }
                    
#endregion 

بعد كده هنفتح Program
هتضيف ده فى اى مكان فيه


كود PHP:

 public static bool ChangeFlag { get; set; } 

بعد كده هتفتح Update
وهتبحث عن الكود ده


كود PHP:

public class Flags3
        
{
   public const 
uint 

هتضيف ده تحته
كود PHP:

skull = (uint)1UL << 4,
  
ninja = (uint)1UL << 3, 

بعد كده هتفتح الملف ده World
هتضيف فيه دى
كود PHP:

public static bool SkullVsNinja { get; set; } 

نفس الملف هتبحث عن الكود ده
كود PHP:

private void WorldTournaments(int time)
     { 

هتضيف دول تحت القوس
كود PHP:

     #region NinjaVSSkull
            
if (DateTime.Now.Minute == 35 && DateTime.Now.Second == 1)
            {
                
World.SkullVsNinja = true;
                foreach (var 
client in Program.GamePool)
                    
client.MessageBox("NinjaVSSkull IS Work Join Now  and Get Houner For Ur Team Get a lot off CPS ",
                             
p => { p.Entity.Teleport(1002, 285, 360); }, null);
            }
            if (
DateTime.Now.Minute == 40 && SkullVsNinja)
            {
                
World.SkullVsNinja = false;
            }

            
#endregion 

بعد كده هتفتح ملف Npc
وهتضيف دول
كود PHP:

 #region SkullVsNinja Fight
                    
case 16414:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hello " + client.Entity.Name + " This Is Skull Team Vs Ninja Team join now And Get Honer For Ur Team");
                                        
dialog.Option("let me join", 1);
                                        break;
                                    }
                                case 
1:
                                    if (
World.SkullVsNinja == true)
                                    {
                                        if (
Program.ChangeFlag)
                                        {
                                            
Program.ChangeFlag = false;
                                            
client.Entity.Teleport(6413, 50, 50);
                                            
client.Entity.AddFlag3(Network.GamePackets.Update.Flags3.skull);
                                            
client.Entity.PKMode = Game.Enums.PKMode.Team;
                                            
client.Send(new Network.GamePackets.Data(true) { UID = client.Entity.UID, ID = Network.GamePackets.Data.ChangePKMode, dwParam = (uint)client.Entity.PKMode });
                                        }
                                        else
                                        {
                                            
Program.ChangeFlag = true;
                                            
client.Entity.Teleport(6413, 50, 50);
                                            
client.Entity.AddFlag3(Network.GamePackets.Update.Flags3.ninja);
                                            
client.Entity.PKMode = Game.Enums.PKMode.Team;
                                            
client.Send(new Network.GamePackets.Data(true) { UID = client.Entity.UID, ID = Network.GamePackets.Data.ChangePKMode, dwParam = (uint)client.Entity.PKMode });
                                        }
                                    }
                                    else
                                    {
                                        
dialog.Text("This is not the right time Come Later at xx:35");
                                        
dialog.Option("okay", 255);
                                        
dialog.Send();
                                    }
                                    break;

                            }
                            break;
                        }
                    
#region SkullVsNinja Fight Winer
                    
case 16415:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
client.Entity.SendScoreVs(client);
                                        
dialog.Text("Hello " + client.Entity.Name + " Skull Team In Map : " + Entity.skullinmap + "Ninja Team In Map : " + Entity.ninjainmap + "");
                                        
dialog.Option("Give ME My Prize", 1);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    if (
World.SkullVsNinja == false)
                                    {
                                        
client.Entity.SendScoreVs(client);
                                        if (
Entity.skullinmap > 0 && Entity.ninjainmap == 0)
                                        {
                                            
client.Entity.GeVaRa_tomm210++;
                                            
client.Entity.Teleport(1002, 301, 278);
                                          
                                            
client.Entity.ConquerPoints += (uint)(50000 / Entity.skullinmap);
                                            
client.Send(new Message("Grtz You Got" + (50000 / Entity.skullinmap) + "cps ", System.Drawing.Color.Red, Message.TopLeft));
                                        }
                                        else if (
Entity.ninjainmap > 0 && Entity.skullinmap == 0)
                                        {
                                            
client.Entity.GeVaRa_tomm210++;
                                            
client.Entity.ConquerPoints += (uint)(50000 / Entity.ninjainmap);
                                            
client.Entity.Teleport(1002, 301, 278);
                                            
client.Send(new Message("Grtz You Got" + (50000 / Entity.ninjainmap) + "cps ", System.Drawing.Color.Red, Message.TopLeft));
                                        }
                                        else if (
Entity.skullinmap != 0 && Entity.ninjainmap != 0)
                                        {
                                            if (
client.Entity.ContainsFlag3(Network.GamePackets.Update.Flags3.ninja))
                                                
dialog.Text("War Not Finesh Yet You Most Kill all Skull Team In Map There : " + Entity.skullinmap + " Skull Team Player");
                                            else if (
client.Entity.ContainsFlag3(Network.GamePackets.Update.Flags3.skull))
                                                
dialog.Text("War Not Finesh Yet You Most Kill all ninja Team In Map There : " + Entity.ninjainmap + " Skull Team Player");

                                            
dialog.Send();

                                        }
                                    }
                                    else
                                    {

                                        
dialog.Text("This is not the right time Come Later at xx:40");
                                        
dialog.Option("okay", 255);
                                        
dialog.Send();
                                    }
                                    break;

                            }
                            break;
                        }
                    
#endregion


                    #endregion 

بعد كده هتدخل على القاعده وتفتح maps
كود PHP:

 6413    1017    7    0 

افتح NPC

وهتضيف دول

كود PHP:

16414    0    SkullVsNinja    0    2    29320    -1    1002    285    357    0    0    0    0    0    0    0    0    0    0    0    0        0    0    0    0    0
16415    0    SkullVsNinjawin    0    2    29320    
-1    6413    54    46    0    0    0    0    0    0    0    0    0    0    0    0        0    0    0    0    0 



الساعة الآن 06:12 AM

مرحبا بكم في منتدي اكواد لتطوير الالعاب
new notificatio by 9adq_ala7sas