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-   -   طلب شفرة (https://conquer-arab.com/showthread.php?t=6346)

Omar 2020-10-27 04:45 PM

طلب شفرة
 
كون محتاج شفرة الجناج سوبر و ايبك لي سورس Msg و شكران مقدمة

ElSaher 2020-10-30 02:45 PM

رد: طلب شفرة
 
في فسم التطوير

دور هتلاقي كل حاجا و

ولو حاجا وقفلت معاك كلمنا

Mr~Rayzo 2020-11-01 12:25 AM

رد: طلب شفرة
 
اعملو توكن اسهلك
فى المكان الى بتعمل فيه الشنط والتوكن وكده هترمى دول بس ده سورس عادى انت هتبدل اسم الجينج بكنج فا زى ما هو عندك
كود PHP:

 case 30036501://Rayzo
                    
{
                        if (
client.Player.MyJiang != null)
                        {
                            for (
int i = 0; i < client.Player.MyJiang.Stagers.Length; i++)
                            {
                                var 
stage = client.Player.MyJiang.Stagers[i];
                                if (!
stage.Activate) continue;
                                for (
int ii = 0; ii < stage.Stars.Length; ii++)
                                {
                                    var 
star = stage.Stars[ii];
                                    if (!
star.Activate) continue;
                                    
star.Level = 6;//epic
                                    
star.UID = client.Player.MyJiang.ValueToRoll(star.Typ, star.Level);

                                    
Network.GamePackets.JiangHuUpdate upd = new Network.GamePackets.JiangHuUpdate();

                                    
upd.Atribute = star.UID;
                                    
upd.FreeCourse = client.Player.MyJiang.FreeCourse;
                                    
///  upd.Talent = Talent;
                                    
upd.Stage = (byte)i;
                                    
upd.Star = (byte)ii;
                                    
upd.FreeTimeTodeyUsed = (byte)client.Player.MyJiang.FreeTimeTodeyUsed;
                                    
upd.RoundBuyPoints = client.Player.MyJiang.RoundBuyPoints;
                                    
client.Send(upd.ToArray());

                                }
                            }
                            
client.LoadItemStats();
                        }
                        else
                        {
                            
client.MessageBox("You Don't Open Jiang Hu yet");
                            return;
                        }
                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                        break;
                    } 

وده السوبر
كود PHP:

 case 30036501://Rayzo
                    
{
                        if (
client.Player.MyJiang != null)
                        {
                            for (
int i = 0; i < client.Player.MyJiang.Stagers.Length; i++)
                            {
                                var 
stage = client.Player.MyJiang.Stagers[i];
                                if (!
stage.Activate) continue;
                                for (
int ii = 0; ii < stage.Stars.Length; ii++)
                                {
                                    var 
star = stage.Stars[ii];
                                    if (!
star.Activate) continue;
                                    
star.Level = 5;//ultra
                                    
star.UID = client.Player.MyJiang.ValueToRoll(star.Typ, star.Level);

                                    
Network.GamePackets.JiangHuUpdate upd = new Network.GamePackets.JiangHuUpdate();

                                    
upd.Atribute = star.UID;
                                    
upd.FreeCourse = client.Player.MyJiang.FreeCourse;
                                    
///  upd.Talent = Talent;
                                    
upd.Stage = (byte)i;
                                    
upd.Star = (byte)ii;
                                    
upd.FreeTimeTodeyUsed = (byte)client.Player.MyJiang.FreeTimeTodeyUsed;
                                    
upd.RoundBuyPoints = client.Player.MyJiang.RoundBuyPoints;
                                    
client.Send(upd.ToArray());

                                }
                            }
                            
client.LoadItemStats();
                        }
                        else
                        {
                            
client.MessageBox("You Don't Open Jiang Hu yet");
                            return;
                        }
                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                        break;
                    } 


Omar 2020-11-02 12:35 PM

رد: طلب شفرة
 
اقتباس:

المشاركة الأصلية كتبت بواسطة Mr~Rayzo (المشاركة 64046)
اعملو توكن اسهلك
فى المكان الى بتعمل فيه الشنط والتوكن وكده هترمى دول بس ده سورس عادى انت هتبدل اسم الجينج بكنج فا زى ما هو عندك
كود PHP:

 case 30036501://Rayzo
                    
{
                        if (
client.Player.MyJiang != null)
                        {
                            for (
int i = 0; i < client.Player.MyJiang.Stagers.Length; i++)
                            {
                                var 
stage = client.Player.MyJiang.Stagers[i];
                                if (!
stage.Activate) continue;
                                for (
int ii = 0; ii < stage.Stars.Length; ii++)
                                {
                                    var 
star = stage.Stars[ii];
                                    if (!
star.Activate) continue;
                                    
star.Level = 6;//epic
                                    
star.UID = client.Player.MyJiang.ValueToRoll(star.Typ, star.Level);

                                    
Network.GamePackets.JiangHuUpdate upd = new Network.GamePackets.JiangHuUpdate();

                                    
upd.Atribute = star.UID;
                                    
upd.FreeCourse = client.Player.MyJiang.FreeCourse;
                                    
///  upd.Talent = Talent;
                                    
upd.Stage = (byte)i;
                                    
upd.Star = (byte)ii;
                                    
upd.FreeTimeTodeyUsed = (byte)client.Player.MyJiang.FreeTimeTodeyUsed;
                                    
upd.RoundBuyPoints = client.Player.MyJiang.RoundBuyPoints;
                                    
client.Send(upd.ToArray());

                                }
                            }
                            
client.LoadItemStats();
                        }
                        else
                        {
                            
client.MessageBox("You Don't Open Jiang Hu yet");
                            return;
                        }
                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                        break;
                    } 

وده السوبر
كود PHP:

 case 30036501://Rayzo
                    
{
                        if (
client.Player.MyJiang != null)
                        {
                            for (
int i = 0; i < client.Player.MyJiang.Stagers.Length; i++)
                            {
                                var 
stage = client.Player.MyJiang.Stagers[i];
                                if (!
stage.Activate) continue;
                                for (
int ii = 0; ii < stage.Stars.Length; ii++)
                                {
                                    var 
star = stage.Stars[ii];
                                    if (!
star.Activate) continue;
                                    
star.Level = 5;//ultra
                                    
star.UID = client.Player.MyJiang.ValueToRoll(star.Typ, star.Level);

                                    
Network.GamePackets.JiangHuUpdate upd = new Network.GamePackets.JiangHuUpdate();

                                    
upd.Atribute = star.UID;
                                    
upd.FreeCourse = client.Player.MyJiang.FreeCourse;
                                    
///  upd.Talent = Talent;
                                    
upd.Stage = (byte)i;
                                    
upd.Star = (byte)ii;
                                    
upd.FreeTimeTodeyUsed = (byte)client.Player.MyJiang.FreeTimeTodeyUsed;
                                    
upd.RoundBuyPoints = client.Player.MyJiang.RoundBuyPoints;
                                    
client.Send(upd.ToArray());

                                }
                            }
                            
client.LoadItemStats();
                        }
                        else
                        {
                            
client.MessageBox("You Don't Open Jiang Hu yet");
                            return;
                        }
                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                        break;
                    } 


هوا كدة اغير الرقم الي في case و اضفها في MsgChat صح

Omar 2020-11-08 08:01 PM

رد: طلب شفرة
 
اقتباس:

المشاركة الأصلية كتبت بواسطة Mr~Rayzo (المشاركة 64046)
اعملو توكن اسهلك
فى المكان الى بتعمل فيه الشنط والتوكن وكده هترمى دول بس ده سورس عادى انت هتبدل اسم الجينج بكنج فا زى ما هو عندك
كود PHP:

 case 30036501://Rayzo
                    
{
                        if (
client.Player.MyJiang != null)
                        {
                            for (
int i = 0; i < client.Player.MyJiang.Stagers.Length; i++)
                            {
                                var 
stage = client.Player.MyJiang.Stagers[i];
                                if (!
stage.Activate) continue;
                                for (
int ii = 0; ii < stage.Stars.Length; ii++)
                                {
                                    var 
star = stage.Stars[ii];
                                    if (!
star.Activate) continue;
                                    
star.Level = 6;//epic
                                    
star.UID = client.Player.MyJiang.ValueToRoll(star.Typ, star.Level);

                                    
Network.GamePackets.JiangHuUpdate upd = new Network.GamePackets.JiangHuUpdate();

                                    
upd.Atribute = star.UID;
                                    
upd.FreeCourse = client.Player.MyJiang.FreeCourse;
                                    
///  upd.Talent = Talent;
                                    
upd.Stage = (byte)i;
                                    
upd.Star = (byte)ii;
                                    
upd.FreeTimeTodeyUsed = (byte)client.Player.MyJiang.FreeTimeTodeyUsed;
                                    
upd.RoundBuyPoints = client.Player.MyJiang.RoundBuyPoints;
                                    
client.Send(upd.ToArray());

                                }
                            }
                            
client.LoadItemStats();
                        }
                        else
                        {
                            
client.MessageBox("You Don't Open Jiang Hu yet");
                            return;
                        }
                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                        break;
                    } 

وده السوبر
كود PHP:

 case 30036501://Rayzo
                    
{
                        if (
client.Player.MyJiang != null)
                        {
                            for (
int i = 0; i < client.Player.MyJiang.Stagers.Length; i++)
                            {
                                var 
stage = client.Player.MyJiang.Stagers[i];
                                if (!
stage.Activate) continue;
                                for (
int ii = 0; ii < stage.Stars.Length; ii++)
                                {
                                    var 
star = stage.Stars[ii];
                                    if (!
star.Activate) continue;
                                    
star.Level = 5;//ultra
                                    
star.UID = client.Player.MyJiang.ValueToRoll(star.Typ, star.Level);

                                    
Network.GamePackets.JiangHuUpdate upd = new Network.GamePackets.JiangHuUpdate();

                                    
upd.Atribute = star.UID;
                                    
upd.FreeCourse = client.Player.MyJiang.FreeCourse;
                                    
///  upd.Talent = Talent;
                                    
upd.Stage = (byte)i;
                                    
upd.Star = (byte)ii;
                                    
upd.FreeTimeTodeyUsed = (byte)client.Player.MyJiang.FreeTimeTodeyUsed;
                                    
upd.RoundBuyPoints = client.Player.MyJiang.RoundBuyPoints;
                                    
client.Send(upd.ToArray());

                                }
                            }
                            
client.LoadItemStats();
                        }
                        else
                        {
                            
client.MessageBox("You Don't Open Jiang Hu yet");
                            return;
                        }
                        
client.Inventory.Remove(item, Game.Enums.ItemUse.Remove);
                        break;
                    } 


جالي ايرور في دي صورة
https://www.up-00.com/i/00197/05kzq0u0m981.png


الساعة الآن 05:32 AM

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