كونكر عرب

كونكر عرب (https://conquer-arab.com/index.php)
-   تطوير سيرفرات كونكر (https://conquer-arab.com/forumdisplay.php?f=11)
-   -   ان بى سى اصطف بلص 8 فرى لسورسات الصعبه (https://conquer-arab.com/showthread.php?t=1080)

The.SniperR 2019-07-27 11:17 AM

ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
كود PHP:

#region Bound Stuff
                    
case 17777:
                        {
                            switch (
npcRequest.OptionID)
                            {
                                case 
0:
                                    {
                                        
dialog.Text("Hello " + client.Player.Name + " You Are Ready To Adventure ?");
                                        
dialog.Text(" Okey Man Please Select Char Pack !");
                                        
dialog.Option("Ninja Pack.", 1);
                                        
dialog.Option("Trojan Pack.", 2);
                                        
dialog.Option("Monk Pack.", 3);
                                        
dialog.Option("Archer Pack.", 4);
                                        
dialog.Option("FireTaoist Pack.", 5);
                                        
dialog.Option("WaterTaoist Pack.", 6);
                                        
dialog.Option("Warrior Pack.", 7);
                                        
dialog.Option("Pirate Pack.", 8);
                                        
dialog.Option("leelong pack", 9);
                                        
dialog.Option("WindGuard pack", 10);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
1:
                                    {
                                        
dialog.Text("are you sure you want this Ninja Pack ?");
                                        
dialog.Option("Sure.", 55);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
2:
                                    {
                                        
dialog.Text("are you sure you want this Trojan Pack ?");
                                        
dialog.Option("Sure.", 15);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
3:
                                    {
                                        
dialog.Text("are you sure you want this Monk Pack ?");
                                        
dialog.Option("Sure.", 65);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();

                                        break;
                                    }
                                case 
4:
                                    {
                                        
dialog.Text("are you sure you want this Archer Pack ?");
                                        
dialog.Option("Sure.", 45);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;

                                    }
                                case 
5:
                                    {
                                        
dialog.Text("are you sure you want this FireTaoist Pack ?");
                                        
dialog.Option("Sure.", 145);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
6:
                                    {
                                        
dialog.Text("are you sure you want this WaterTaoist Pack ?");
                                        
dialog.Option("Sure.", 135);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
7:
                                    {
                                        
dialog.Text("are you sure you want this Warrior Pack ?");
                                        
dialog.Option("Sure.", 25);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
8:
                                    {
                                        
dialog.Text("are you sure you want this Pirate Pack ?");
                                        
dialog.Option("Sure.", 75);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();


                                        break;
                                    }
                                case 
9:
                                    {
                                        
dialog.Text("are you sure you want this lee long Pack ?");
                                        
dialog.Option("Sure.", 85);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                case 
10:
                                    {
                                        
dialog.Text("are you sure you want this Wind Guard Pack ?");
                                        
dialog.Option("Sure.", 95);
                                        
dialog.Option("Wait a minute.", 255);
                                        
dialog.Send();
                                        break;
                                    }
                                
#region BoundItems Trojan
                                
case 15:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 118019;//Earrings
                                        
uint itemid7 = 130019;//Armor
                                        
uint itemid8 = 480019;//Club
                                        
uint itemid9 = 420019;//Sword
                                        
if (client.Inventory.Count <= 30)
                                        {

                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 3;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 3;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;   
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 3;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Warrior
                                
case 25:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 111019;//Earrings
                                        
uint itemid7 = 131019;//Armor
                                        
uint itemid8 = 560019;//Spar
                                        
uint itemid9 = 900019;//Shield
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem; 
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 3;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem; 
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 3;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }

                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Archer
                                
case 45:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 113009;//Earrings
                                        
uint itemid7 = 133009;//Armor
                                        
uint itemid8 = 500009;//Bow
                                        
uint itemid9 = 613019;//knif
                                        
uint itemid10 = 613019;//knif
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item10 = new MsgItemInfo(true);
                                            
item10.ID = itemid10;
                                            
item10.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item10.Bound = true;
                                            
item10.Plus = 8;
                                            
item10.Enchant = 250;
                                            
item10.Bless = 7;
                                            
item10.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item10.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item10.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 3;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Archer Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }

                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Ninja
                                
case 55:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 112009;//Earrings
                                        
uint itemid7 = 135009;//Armor
                                        
uint itemid8 = 601009;//Katana
                                        
uint itemid9 = 601009;//Katana
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 3;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Ninja Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Monk
                                
case 65:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 143009;//Earrings
                                        
uint itemid7 = 136009;//Armor
                                        
uint itemid8 = 610029;//beads
                                        
uint itemid9 = 610029;//beads
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 3;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Monk Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems WaterTaoist
                                
case 135:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 121029;//Bag
                                        
uint itemid5 = 152009;//Bracelet
                                        
uint itemid6 = 114019;//Cap
                                        
uint itemid7 = 134019;//Armor
                                        
uint itemid9 = 421019;//BackSword
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 7;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained WaterTaoist Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems Pirate
                                
case 75:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 144009;//Earrings
                                        
uint itemid7 = 139009;//Armor
                                        
uint itemid8 = 611029;//Rapier
                                        
uint itemid9 = 612029;//Pistol
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);

                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Pirate Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems leelong
                                
case 85:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 148009;//Earrings
                                        
uint itemid7 = 138009;//Armor
                                        
uint itemid8 = 617029;//SkyNunchaku
                                        
uint itemid9 = 617029;//SkyNunchaku
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
/////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                                #region BoundItems WindGuard
                                
case 95:
                                    {
                                        
uint itemid = 202009;//Tower
                                        
uint itemid2 = 201009;//Fan
                                        
uint itemid3 = 160039;//Boot
                                        
uint itemid4 = 120029;//Necklace
                                        
uint itemid5 = 150039;//Ring
                                        
uint itemid6 = 170009;//Hat
                                        
uint itemid7 = 101009;//Armor
                                        
uint itemid8 = 626029;//PrideFane
                                        
uint itemid9 = 626029;//PrideFane
                                        
if (client.Inventory.Count <= 30)
                                        {
                                            
MsgItemInfo item2 = new MsgItemInfo(true);
                                            
item2.ID = itemid2;
                                            
item2.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item2.Bound = true;
                                            
item2.Plus = 8;
                                            
//item2.Bless = 1;
                                            
item2.SocketOne = Enums.Gem.SuperThunderGem;
                                            
item2.SocketTwo = Enums.Gem.SuperThunderGem;
                                            
item2.Durability = item2.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid2].Durability;
                                            
client.Inventory.Add(item2, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item3 = new MsgItemInfo(true);
                                            
item3.ID = itemid3;
                                            
item3.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item3.Bound = true;
                                            
item3.Plus = 8;
                                            
item3.Enchant = 250;
                                            
item3.Bless = 7;
                                            
item3.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item3.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item3.Durability = item3.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid3].Durability;
                                            
client.Inventory.Add(item3, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////
                                            
MsgItemInfo item4 = new MsgItemInfo(true);
                                            
item4.ID = itemid4;
                                            
item4.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item4.Bound = true;
                                            
item4.Plus = 8;
                                            
item4.Enchant = 250;
                                            
item4.Bless = 7;
                                            
item4.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item4.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item4.Durability = item4.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid4].Durability;
                                            
client.Inventory.Add(item4, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////
                                            
MsgItemInfo item5 = new MsgItemInfo(true);
                                            
item5.ID = itemid5;
                                            
item5.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item5.Bound = true;
                                            
item5.Plus = 8;
                                            
item5.Enchant = 250;
                                            
item5.Bless = 7;
                                            
item5.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item5.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item5.Durability = item5.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid5].Durability;
                                            
client.Inventory.Add(item5, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item6 = new MsgItemInfo(true);
                                            
item6.ID = itemid6;
                                            
item6.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item6.Bound = true;
                                            
item6.Plus = 8;
                                            
item6.Enchant = 250;
                                            
item6.Bless = 7;
                                            
item6.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item6.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item6.Durability = item6.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid6].Durability;
                                            
client.Inventory.Add(item6, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////
                                            
MsgItemInfo item7 = new MsgItemInfo(true);
                                            
item7.ID = itemid7;
                                            
item7.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item7.Bound = true;
                                            
item7.Plus = 8;
                                            
item7.Enchant = 250;
                                            
item7.Bless = 7;
                                            
item7.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item7.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item7.Durability = item7.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid7].Durability;
                                            
client.Inventory.Add(item7, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
///////////////////
                                            
MsgItemInfo item8 = new MsgItemInfo(true);
                                            
item8.ID = itemid8;
                                            
item8.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item8.Bound = true;
                                            
item8.Plus = 8;
                                            
item8.Enchant = 250;
                                            
item8.Bless = 7;
                                            
item8.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item8.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item8.Durability = item8.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid8].Durability;
                                            
client.Inventory.Add(item8, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
////////////////////
                                            
MsgItemInfo item9 = new MsgItemInfo(true);
                                            
item9.ID = itemid9;
                                            
item9.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item9.Bound = true;
                                            
item9.Plus = 8;
                                            
item9.Enchant = 250;
                                            
item9.Bless = 7;
                                            
item9.SocketOne = Enums.Gem.SuperDragonGem;
                                            
item9.SocketTwo = Enums.Gem.SuperDragonGem;
                                            
item9.Durability = item9.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid9].Durability;
                                            
client.Inventory.Add(item9, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd);
                                            
//////////////////
                                            
MsgItemInfo item = new MsgItemInfo(true);
                                            
item.ID = itemid;
                                            
item.Color = ShehabTofan.Game.Enums.Color.White;
                                            
item.Bound = true;
                                            
item.Plus = 8;
                                            
//item.Bless = 1;
                                            
item.SocketOne = Enums.Gem.SuperGloryGem;
                                            
item.SocketTwo = Enums.Gem.SuperGloryGem;
                                            
item.Durability = item.MaximDurability = ShehabTofan.Database.ConquerItemInformation.BaseInformations[itemid].Durability;
                                            if (
client.Inventory.Add(item, ShehabTofan.Game.Enums.ItemUse.CreateAndAdd))
                                            {
                                                
Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "You have obtained Lee Long Pack have fun in Inferno Conquer");
                                                
client.Player.Teleport(1002, 254, 230);
                                                
npc.OptionID = 255;
                                                
client.Send(npc.ToArray());
                                            }
                                            else
                                            {
                                                
dialog.Text("You need atleast one free slot in your inventory.");
                                                
dialog.Option("Alright.", 255);
                                                
dialog.Send();
                                            }
                                        }
                                        else
                                        {
                                            
dialog.Text("You need to make atleast 10 free spots in your inventory.");
                                            
dialog.Option("Alright.", 255);
                                            
dialog.Send();
                                        }
                                        break;
                                    }
                                
#endregion
                            
}
                            break;
                        }
                    
#endregion
[PHP] 

[/PHP]

The.SniperR 2019-07-27 11:20 AM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
ارجو تنسيق الموضوع

Hazem 2019-07-27 11:35 AM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
اقتباس:

المشاركة الأصلية كتبت بواسطة Mr. Co (المشاركة 7621)
ارجو تنسيق الموضوع

ياريت تتعلم التنسيق من موضوع rider المثبت

The.SniperR 2019-07-27 11:38 AM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
ما بعمل والله يا غالى بس مش عارف ليه مش بتتعمل

Hazem 2019-07-27 11:40 AM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
الموضوع تقدر تعدله حاول معه وان شاء الله اتتعلم

The.SniperR 2019-07-27 11:42 AM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
ان شاء الله يا حازم تسلم ونورت

Hazem 2019-07-27 11:43 AM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
حبيبي تسلم

MeGoo 2019-07-27 02:45 PM

رد: ان بى سى اصطف بلص 8 فرى لسورسات الصعبه
 
تسلم يا نجم


الساعة الآن 11:06 PM

مرحبا بكم في منتدي اكواد لتطوير الالعاب
new notificatio by 9adq_ala7sas